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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-08-25
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-08-25
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-25
intel: Support EGL_MESA_image_drm
Kristian Høgsberg
2010-08-25
intel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg
2010-08-25
egl_dri2: Add support for MESA_image_drm
Kristian Høgsberg
2010-08-25
egl: Add EGL_MESA_drm_image extension
Kristian Høgsberg
2010-08-25
llvmpipe: track drawing region as a single u_rect
Keith Whitwell
2010-08-25
llvmpipe: better triangle debugging
Keith Whitwell
2010-08-25
llvmpipe: cull zero-area triangles early
Keith Whitwell
2010-08-25
llvmpipe: more rasterization counters
Keith Whitwell
2010-08-25
llvmpipe: move some fence functions into lp_screen.c
Keith Whitwell
2010-08-25
llvmpipe: wake all threads waiting on a fence
Keith Whitwell
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
2010-08-25
tgsi: helper for dumping tokens as hex
Keith Whitwell
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
util: add rectangle helpers to u_rect.h
Keith Whitwell
2010-08-25
gallium/docs: notes on scissor state
Keith Whitwell
2010-08-25
llvmpipe: remove dead code
Keith Whitwell
2010-08-25
draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.
Chia-I Wu
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
svga: Remove redundant svga_draw_range_elements.
Chia-I Wu
2010-08-25
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
nvfx: Clean up header file inclusion in nvfx_screen.h.
Vinson Lee
2010-08-25
nvfx: Include missing headers in nvfx_shader.h.
Vinson Lee
2010-08-25
i965: Remove unnecessary header.
Vinson Lee
2010-08-25
r600: Include missing header in evergreen_fragprog.c.
Vinson Lee
2010-08-25
r600: Include missing header in evergreen_vertprog.c.
Vinson Lee
2010-08-24
gallivm: Include missing header in lp_bld_sample.h.
Vinson Lee
2010-08-24
gallivm: Include missing header in lp_bld_pack.h.
Vinson Lee
2010-08-24
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
2010-08-24
r600: Include missing header in evergreen_render.c.
Vinson Lee
2010-08-24
r600: Remove unused variable.
Vinson Lee
2010-08-24
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
2010-08-24
r600: Remove unused variable.
Vinson Lee
2010-08-24
r600: Remove spaces between backslash and newline.
Vinson Lee
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: fix indentation
Marek Olšák
2010-08-25
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-24
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
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