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2010-03-03intel: Use drm_intel_bo_alloc_tiled for region allocs.Eric Anholt
This moves the logic for how to align pitches, heights, and sizes of objects to one central location. Fixes rendering with texture tiling on i915. Note that current libdrm is required for the change for I915_TILING_NONE pitch alignment.
2010-03-03i915: Don't do the pitch expansion for tiled buffers.Eric Anholt
The weirdness that led to the bumping of pitch for those 512/1024 pixels is that in taking a 2x2 subspan or bilinear filtering we'd end up hitting the same channel in 2 different pages, leading to lower performance. With tiling, that doesn't occur, so we don't need to waste the memory.
2010-03-03intel: Use GTT mapping in the blit fallback path in case there's tiling.Eric Anholt
2010-03-03i965: Fix up Sandybridge VS sizing.Eric Anholt
2010-03-03glapi: minor cosmeticGeorge Sapountzis
2010-03-03glapi: drop condvarGeorge Sapountzis
Seems unused and replaced by functionality in os module.
2010-03-03r600: add new rs880 pci idAlex Deucher
2010-03-03egl_dri2: Factor out DRI2 protocol bits from initialize.Kristian Høgsberg
2010-03-03intel: Set InternalFormat for renderbuffers created from an EGLImageKristian Høgsberg
2010-03-03gallium: Remove PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca
2010-03-03util: Remove PIPE_FORMAT_R8G8B8X8_SNORM information.José Fonseca
2010-03-03r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support.José Fonseca
2010-03-03llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵José Fonseca
windows too.
2010-03-03llvmpipe: Centralize LLVM initialization.José Fonseca
2010-03-03gallivm: Centralize initialization. Fix stack alignment issues on Windows.José Fonseca
2010-03-03llvmpipe: Update for lp_bld_init.h rename.José Fonseca
2010-03-03gallivm: Rename lp_bld_misc -> lp_bld_init.José Fonseca
2010-03-03radeon/r200/r300/r600: fix blit BO buffer validationDave Airlie
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-02r300g: Use a macro to consolidate general state handling.Corbin Simpson
My God, I've reinvented R300_STATECHANGE. Forgive me. :C
2010-03-02nv50: fix RT formats after format rename fixesChristoph Bumiller
Getting rid of the evil pre-processor magic, but not changing our internal format naming convention (at least for now).
2010-03-02nouveau: Rename pipe formats.José Fonseca
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace.
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02llvmpipe: improve based on review from Jose and fix else clausesZack Rusin
else was broken in the outter most else statemants, plus the code didn't need an inverted mask to compute the inverse of the current condition.
2010-03-02llvmpipe: remove some ifdefsKeith Whitwell
No longer any need to protect expensive asserts with #ifdef DEBUG.
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context.
2010-03-02intel: passs correct context type to intel_prepare_render() callBrian Paul
2010-03-02i965: include macros.h to get CLAMP macroBrian Paul
2010-03-02glx: replace assertion with conditionalBrian Paul
See fd.o bug 26832.
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c
2010-03-02util: Tweak comment for D3D10-like formats.José Fonseca
2010-03-02gdi: Rename pipe formats.José Fonseca
2010-03-02drm/nouveau: Rename pipe formats.José Fonseca
2010-03-02svga: Rename pipe formats.José Fonseca
2010-03-02softpipe: Rename pipe formats.José Fonseca
2010-03-02r300: Rename pipe formats.José Fonseca
2010-03-02util/blitter: Fix the viewport transformation for Z coordinatesMarek Olšák
When clearing buffers, the depth is specified in the range [0, 1] and should be passed through blitter "as is".
2010-03-02i915g: Add assert to check for null pointer dereference.Vinson Lee
2010-03-02glsl: Add assert to check input to strcmp.Vinson Lee
2010-03-02mesa: Add asserts to check inputs to memcpy.Vinson Lee
2010-03-02r600: fix blender picking.Dave Airlie
This fixes the sw fallback for GL_SELECT picking modes. Fixes object picking blender + depthpick test http://bugs.freedesktop.org/show_bug.cgi?id=26419 Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-01llvmpipe: implement some control-flowZack Rusin
implements if/else/endif constructs and lays down the code for looping and others. we create a conditional execution mask which decides which of the four inputs are enabled for any store. it's used only if an execution mask is present, otherwise we go through a direct store.
2010-03-02glapi: fix compile with ESGeorge Sapountzis
2010-03-01glapi: Fix syntax.José Fonseca
2010-03-01radeon: Reduce number of radeon_bo_map calls that require kernel entry.Pauli Nieminen
DMA buffers are often remapped many times for singel cs. To reduce number of mapping calls ending to kernel dma buffers are mapped when allocated and unmapped when full or in cs flush. This makes indifual mapping calls in other parts of code simple increment/decrement reference count which is faster than entering kernel. This improves Anholt's openarena benchmark from 36 fps to 44 fps.
2010-03-01Remove now obsolete mesa_bzero symbol.Karl Schultz
2010-03-01glapi: drop SOLARIS_THREADSGeorge Sapountzis
It seems that SOLARIS_THREADS is not used and does not work.
2010-03-01glapi.c: misc coscmetic for FreeTSDGeorge Sapountzis
- move out of of the dispatch/context block to after corresponding init functions - use more consistent naming with corresponding init functions - XXX use _glthread_InitTSD() vs (void)_glthread_GetTSD() in _glapi_check_multithread() XXX
2010-03-01glapi.c: misc cosmeticGeorge Sapountzis
mainly, move the multithread check mutex out of the dispatch/context block, closer to where it is used.
2010-03-01glapi.c: mv init_glapi_relocs to glapi_getproc.cGeorge Sapountzis
2010-03-01glapi.c: mv check_table to glapi_getproc.cGeorge Sapountzis