Age | Commit message (Collapse) | Author |
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hardware-based PBOs in the future.
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In x11 driver, map/unmap PBO as needed in DrawPixels functions.
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work with real, hardware-based PBOs in the future by mapping/unmapping the
PBO buffer as needed.
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Added _mesa_buffer_unmap().
Minor clean-ups.
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Added shaderobjects.c to sources file.
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to get BlendEquation have offset 710
fix param name lack with GetInfoLogARB
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export it via glXGetProcAddress. These are not supported anymore, so print
an error message to that effect.
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ARB_vertex_shader
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ARB_fragment_shader
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empty routines by now
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_mesa_test_os_sse_support() while debugging
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by adding 'glx/x11' to SRC_DIRS in your build config.
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through the GL API directly, but should instead use the GL_CALL macro.
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- fix bug with c-style comment closing - sequences
like /***/ were not correctly parsed
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- remove redundant check of parsed program target
- remove redundant check of relative addressing range
- use faster grammar interface
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options (up to 256)
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note: to use it you must use grammar_check_fast entry
- allow decimal format for literal integers in .syn files
- raise am error if syntax has duplicate or unreferenced
symbols
- do some little clean-up with linked-list stuff
- make macro APPEND_CHARACTER a function
- fix minor typos and bugs
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