Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-27 | st/xorg: set blend state for exa | Zack Rusin | |
2009-08-27 | st/xorg: bind framebuffer and viewport for exa | Zack Rusin | |
2009-08-27 | st/xorg: create and destroy shader cache | Zack Rusin | |
2009-08-27 | st/xorg: Set shared usage of pixmaps for use via DRI2. | Michel Dänzer | |
Also allow pixmaps to have both the shared and displayed usage flags, as is the case for the screen pixmap now. | |||
2009-08-27 | st/dri: Make sure the front left renderbuffer is there for texture-from-pixmap. | Michel Dänzer | |
2009-08-27 | st/xorg: Don't hardcode ExaPrepareCopy to fall back to software. | Michel Dänzer | |
2009-08-27 | st/xorg: Flush context if necessary in ExaPrepareAccess. | Michel Dänzer | |
2009-08-27 | st/dri: Only ask for fake front buffer for single buffer visuals by default. | Michel Dänzer | |
2009-08-27 | st/xorg/dri: Pass texture formats via the DRI2 protocol flags. | Michel Dänzer | |
No need to guess. | |||
2009-08-27 | r300: Cleanup reported native program limits | Nicolai Hähnle | |
The fragment program native limits are actually higher on R4xx as reported by Alex Deucher, but using those requires some bit-twiddling changes to program handling. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-08-27 | r300: Debug messages are written to stderr, so fflush that | Nicolai Hähnle | |
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-08-27 | radeon/r200/r300: Fix swtcl prediction to work after primitie change. | Pauli Nieminen | |
Swtcl calls flush everytime primitive changes so prediction has to made again after flushing. | |||
2009-08-27 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-27 | gallium/util: added support for SRGB formats | Brian Paul | |
Fixes glean/texture_srgb failure, bug #23449. | |||
2009-08-27 | gallium/util: added cases for SRGB formats | Brian Paul | |
2009-08-27 | mesa: move decls before code | Vinson Lee | |
2009-08-27 | r300g: Correct scissor setting, subtract 1 from window's width and height | Cooper Yuan | |
2009-08-27 | radeon: fix scissor calcs. | Dave Airlie | |
For non-FBOs we need to invert, for FBOs the scissors are non-inverted. no matter what we need to clamp them to the buffer sizes. | |||
2009-08-26 | i965: Increase assmebly shader program parameter limits | Ian Romanick | |
Increase the number of native program parameters to the same values exposed by GLSL. | |||
2009-08-26 | ARB prog: Change handling of program parameter limits | Ian Romanick | |
Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490. | |||
2009-08-27 | radeon: fix max indx/vertex emission due to state checker | Dave Airlie | |
2009-08-26 | nv04: Handle more Z formats. | Younes Manton | |
Based on the patch from Luo Jinghua. | |||
2009-08-27 | r300/compiler: Fix vertex program MAD emit | Nicolai Hähnle | |
Only use the macro variant of MAD when absolutely necessary. Apparently it cannot deal with relative addressing. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-08-27 | r300/compiler: Fix bug in rc_find_free_temporary | Nicolai Hähnle | |
Find used temporaries even if they are only written to in dead code. This fixes a bug in the NQSSADCE stage. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-08-26 | egl: Remove Xdpy from EGLDisplay. | Chia-I Wu | |
It is not used anymore. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-26 | egl_glx: Make fbconfigs and visuals per display. | Chia-I Wu | |
This is to allow a driver to drive multiple displays. Remove the use of _EGL_PLATFORM_X and obsolete code along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-26 | egl_softpipe: Make winsys and pipe screen per display. | Chia-I Wu | |
This is to allow a driver to drive multiple displays. Remove the use of _EGL_PLATFORM_X along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-26 | EGL_i915: Make struct drm_device per display. | Chia-I Wu | |
This is to allow a driver to drive multiple displays. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-27 | Merge branch 'fix_r300_swtcl' into push_master | Pauli Nieminen | |
2009-08-27 | radeon: Fix loop en condition so debug output doesn't flood meaningless values. | Pauli Nieminen | |
2009-08-27 | radeon: Make RADEON_CMDBUF more fine grained. | Pauli Nieminen | |
2009-08-27 | radeon/r200/r300: Fix swtcl flushing not to invalidate dma region. | Pauli Nieminen | |
We were check command buffer sizes too alte so allocated dma regions were freed before relocations so space checking failed. | |||
2009-08-26 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-26 | i965: init the tex_units_used field | Brian Paul | |
2009-08-26 | i965: fix incorrect tex unit in emit_tex() and emit_txb() | Brian Paul | |
The instructions we're translating already went through the brw_wm_pass_fp() function which does the sampler->texture unit mapping. We were applying the sample->unit mapping a second time in the GLSL texture emitters. Often, this made no difference but other times it could lead to accessing an invalid texture and could cause a GPU lockup. | |||
2009-08-26 | i965: clean-up tex target switches | Brian Paul | |
2009-08-26 | glsl: asst. clean-ups in set_program_uniform() | Brian Paul | |
Remove redunant type check for samplers (assert instead). Move some local vars. Update comments. | |||
2009-08-26 | glsl: signal that the program needs to be re-translated when samplers change | Brian Paul | |
2009-08-26 | i965: added texture unit sanity check | Brian Paul | |
Check that all the textures needed by the current fragment program actually exist and are valid. | |||
2009-08-26 | i965: keep track of which texture units the fragment shader accesses | Brian Paul | |
We'll use this for debug/sanity checking. | |||
2009-08-26 | i965: clean up texture target switches | Brian Paul | |
2009-08-26 | mesa: var renaming, new assertion | Brian Paul | |
2009-08-26 | mesa: additional instruction field size assertions | Brian Paul | |
2009-08-26 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-08-26 | glsl: fix bug in sampler array indexing | Brian Paul | |
Need to add the 'offset' parameter when indexing the parameter array. Before, if we were setting arrays of samplers, we were actually only setting the 0th sampler's value. Because of how progs/glsl/samplers.c is constructed, this wasn't showing up as a failure in the samplers_array output. | |||
2009-08-26 | r600: fix two sided stencil | Alex Deucher | |
2009-08-26 | r600: add missing radeon_cs_space_set_flush call | Alex Deucher | |
fixes crash in etracer reported by kdekorte on IRC | |||
2009-08-26 | st/xorg: create basic vertex shader | Zack Rusin | |
2009-08-26 | st/xorg: create basic fragment shader | Zack Rusin | |
2009-08-26 | r600: make reloc_chunk size dynamic | Alex Deucher | |