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2009-08-27st/xorg: set blend state for exaZack Rusin
2009-08-27st/xorg: bind framebuffer and viewport for exaZack Rusin
2009-08-27st/xorg: create and destroy shader cacheZack Rusin
2009-08-27st/xorg: Set shared usage of pixmaps for use via DRI2.Michel Dänzer
Also allow pixmaps to have both the shared and displayed usage flags, as is the case for the screen pixmap now.
2009-08-27st/dri: Make sure the front left renderbuffer is there for texture-from-pixmap.Michel Dänzer
2009-08-27st/xorg: Don't hardcode ExaPrepareCopy to fall back to software.Michel Dänzer
2009-08-27st/xorg: Flush context if necessary in ExaPrepareAccess.Michel Dänzer
2009-08-27st/dri: Only ask for fake front buffer for single buffer visuals by default.Michel Dänzer
2009-08-27st/xorg/dri: Pass texture formats via the DRI2 protocol flags.Michel Dänzer
No need to guess.
2009-08-27r300: Cleanup reported native program limitsNicolai Hähnle
The fragment program native limits are actually higher on R4xx as reported by Alex Deucher, but using those requires some bit-twiddling changes to program handling. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27r300: Debug messages are written to stderr, so fflush thatNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27radeon/r200/r300: Fix swtcl prediction to work after primitie change.Pauli Nieminen
Swtcl calls flush everytime primitive changes so prediction has to made again after flushing.
2009-08-27Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-27gallium/util: added support for SRGB formatsBrian Paul
Fixes glean/texture_srgb failure, bug #23449.
2009-08-27gallium/util: added cases for SRGB formatsBrian Paul
2009-08-27mesa: move decls before codeVinson Lee
2009-08-27r300g: Correct scissor setting, subtract 1 from window's width and heightCooper Yuan
2009-08-27radeon: fix scissor calcs.Dave Airlie
For non-FBOs we need to invert, for FBOs the scissors are non-inverted. no matter what we need to clamp them to the buffer sizes.
2009-08-26i965: Increase assmebly shader program parameter limitsIan Romanick
Increase the number of native program parameters to the same values exposed by GLSL.
2009-08-26ARB prog: Change handling of program parameter limitsIan Romanick
Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490.
2009-08-27radeon: fix max indx/vertex emission due to state checkerDave Airlie
2009-08-26nv04: Handle more Z formats.Younes Manton
Based on the patch from Luo Jinghua.
2009-08-27r300/compiler: Fix vertex program MAD emitNicolai Hähnle
Only use the macro variant of MAD when absolutely necessary. Apparently it cannot deal with relative addressing. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27r300/compiler: Fix bug in rc_find_free_temporaryNicolai Hähnle
Find used temporaries even if they are only written to in dead code. This fixes a bug in the NQSSADCE stage. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-26egl: Remove Xdpy from EGLDisplay.Chia-I Wu
It is not used anymore. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-26egl_glx: Make fbconfigs and visuals per display.Chia-I Wu
This is to allow a driver to drive multiple displays. Remove the use of _EGL_PLATFORM_X and obsolete code along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-26egl_softpipe: Make winsys and pipe screen per display.Chia-I Wu
This is to allow a driver to drive multiple displays. Remove the use of _EGL_PLATFORM_X along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-26EGL_i915: Make struct drm_device per display.Chia-I Wu
This is to allow a driver to drive multiple displays. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-27Merge branch 'fix_r300_swtcl' into push_masterPauli Nieminen
2009-08-27radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen
2009-08-27radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen
2009-08-27radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen
We were check command buffer sizes too alte so allocated dma regions were freed before relocations so space checking failed.
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26i965: init the tex_units_used fieldBrian Paul
2009-08-26i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul
The instructions we're translating already went through the brw_wm_pass_fp() function which does the sampler->texture unit mapping. We were applying the sample->unit mapping a second time in the GLSL texture emitters. Often, this made no difference but other times it could lead to accessing an invalid texture and could cause a GPU lockup.
2009-08-26i965: clean-up tex target switchesBrian Paul
2009-08-26glsl: asst. clean-ups in set_program_uniform()Brian Paul
Remove redunant type check for samplers (assert instead). Move some local vars. Update comments.
2009-08-26glsl: signal that the program needs to be re-translated when samplers changeBrian Paul
2009-08-26i965: added texture unit sanity checkBrian Paul
Check that all the textures needed by the current fragment program actually exist and are valid.
2009-08-26i965: keep track of which texture units the fragment shader accessesBrian Paul
We'll use this for debug/sanity checking.
2009-08-26i965: clean up texture target switchesBrian Paul
2009-08-26mesa: var renaming, new assertionBrian Paul
2009-08-26mesa: additional instruction field size assertionsBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: fix bug in sampler array indexingBrian Paul
Need to add the 'offset' parameter when indexing the parameter array. Before, if we were setting arrays of samplers, we were actually only setting the 0th sampler's value. Because of how progs/glsl/samplers.c is constructed, this wasn't showing up as a failure in the samplers_array output.
2009-08-26r600: fix two sided stencilAlex Deucher
2009-08-26r600: add missing radeon_cs_space_set_flush callAlex Deucher
fixes crash in etracer reported by kdekorte on IRC
2009-08-26st/xorg: create basic vertex shaderZack Rusin
2009-08-26st/xorg: create basic fragment shaderZack Rusin
2009-08-26r600: make reloc_chunk size dynamicAlex Deucher