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2008-09-07g3dvl: Zero-block optimization.Younes Manton
For blocks whose contents are derived completely from ref surfaces, don't bother zero-ing the corresponding block in the luma/chroma textures, except for the first such luma, chroma Cb, and chroma Cr each frame. All later zero blocks are textured from that first zero block.
2008-09-07g3dvl: Define texcoords seperately for luma, Cb, Cr textures.Younes Manton
Need to be able to address each texture separately to do zero-block.
2008-09-07g3dvl: Define block texcoords for each vertex instead of reusing pos.Younes Manton
This is needed for zero-block optimization.
2008-09-02Intialize swizzled_surface objectPatrice Mandin
2008-09-01g3dvl: Use consistent variable names.Younes Manton
2008-09-01g3dvl: Use one VB for all MBs, sort MBs at flush to determine placement.Younes Manton
2008-09-01g3dvl: Some clean ups.Younes Manton
2008-09-01g3dvl: Inline hint for relatively small, frequently called functions.Younes Manton
2008-09-01g3dvl: Re-enable buffer rotation, disable high quality 420->444 conversion.Younes Manton
Using linear interpolation when upscaling the chroma blocks causes some discoloration around the edges.
2008-08-31nv30: set fp samplers with fragprog generationPatrice Mandin
2008-08-30nv30: activate fp texture units when needed, to get texturingPatrice Mandin
2008-08-28g3dvl: Buffer the entire frame before rendering.Younes Manton
2008-08-18g3dvl: Use rotating buffers to avoid waiting for map().Younes Manton
2008-08-18nv30: add some opcodes.Stephane Marchesin
2008-08-16g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs.Younes Manton
2008-08-16g3dvl: Merged tgsi/util and tgsi/exec moved some headers around.Younes Manton
2008-08-14nv30: set mipmap min/max lod accordinglyPatrice Mandin
2008-08-14nv30: disable setting nv40 RECT bit, this is not the same on nv30, plus ↵Patrice Mandin
gallium does not support rectangle textures currently, only full POT or NPOT
2008-08-14nv30: does not support mirror clamp, only mirror repeatPatrice Mandin
2008-08-14nv30/nv40: KIL/KILP swapped meaningsBen Skeggs
2008-08-14Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-08-13fix compilationZack Rusin
2008-08-13mesa: KIL -> KIL, KIL_NV -> KILP.Michal Krol
2008-08-13i915: Swap meanings of KIL and KILP.Michal Krol
2008-08-13cell: KILP is a predicated discard, KIL is a conditional discard.Michal Krol
2008-08-13tgsi: Swap meanings of KIL and KILP opcodes.Michal Krol
2008-08-13gallivm: Translate KIL instead of KILP.Michal Krol
2008-08-13draw: Use KIL instead of KILP.Michal Krol
2008-08-13gallium: Make a note that OPCODE_KIL is a conditional kill.Michal Krol
Map OPCODE_TEXKILL to OPCODE_KIL.
2008-08-12gallium: more context clean-upBrian Paul
2008-08-12mesa: glsl: fix error detection of writing to read-only variablesBrian Paul
2008-08-12mesa: texture crop rect stateBrian Paul
2008-08-12mesa: glsl: fix commentBrian Paul
2008-08-12gallium: distinguish between KIL and KILPBrian Paul
Note: KIL (unconditional) not done yet.
2008-08-12mesa: glsl: enable bzero() in slang_typeinfo_construct()Brian Paul
2008-08-12mesa: glsl: remove reads of output regs from fragment shaders tooBrian Paul
2008-08-12mesa: set point stateBrian Paul
2008-08-12mesa: allow _mesa_remove_output_reads() to work on fragment programsBrian Paul
2008-08-12mesa: glsl: better error messagesBrian Paul
2008-08-12mesa: glsl: regenerated filesBrian Paul
2008-08-12mesa: glsl: additional constructorsBrian Paul
2008-08-12mesa: glsl: better mod() functionsBrian Paul
2008-08-12mesa: Rename sources to sources.mak.José Fonseca
2008-08-12gallium: Disable debug break by default on windows.José Fonseca
2008-08-12tgsi: Prevent division by zero.José Fonseca
2008-08-12gallium: Allow compilation inside X.José Fonseca
2008-08-12gdi: Remove CVS keyword.José Fonseca
2008-08-12glut: Remove EOF characters.José Fonseca
2008-08-12python: Use st_buffers instead of pipe_buffers.José Fonseca
2008-08-12trace: More dump fixes.José Fonseca