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AgeCommit message (Expand)Author
2004-04-22obsoleteBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
2004-04-21only init temp regs to zero if executing NV fragment programBrian Paul
2004-04-21check return values of _swrast_CreateContext, etcBrian Paul
2004-04-20Add printing for recently added opcodes.Keith Whitwell
2004-04-20add SciTech's GLDirect driver for Windows.Alan Hourihane
2004-04-20Simplify last fix slightly, apply to vtx paths as well.Keith Whitwell
2004-04-20When upgrading copied vertices, distinguish between an attributeKeith Whitwell
2004-04-19apply texgen/texture matrix in glRasterPosBrian Paul
2004-04-19in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...Brian Paul
2004-04-19do texcoord projective division in _swrast_span_default_texcoords()Brian Paul
2004-04-18check for __ia64__ when setting USE_IEEEBrian Paul
2004-04-18added missing SHADER_SOURCES to ALL_SOURCESBrian Paul
2004-04-18Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul
2004-04-16Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes.Keith Whitwell
2004-04-15Make _SAT instructions compile correctly.Keith Whitwell
2004-04-15make sure matypes is builtDave Airlie
2004-04-15add drm source dir for solo includesDave Airlie
2004-04-15get the libraries the right way round..Dave Airlie
2004-04-15set default page flipping to zero can be changed in header fileDave Airlie
2004-04-14wrap file in #ifdef USE_TCC, otherwise compilation failesBrian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
2004-04-14Fail if any subdir fails.Keith Whitwell
2004-04-14Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell
2004-04-14Link against GL_LIB_DEPSKeith Whitwell
2004-04-14Remove mesa.a when making cleanKeith Whitwell
2004-04-14First attempt at building a dri module in this treeKeith Whitwell
2004-04-14First pass at support for building DRI drivers in mesa tree.Keith Whitwell
2004-04-14Don't try to use .c=.o rule on .S files when building mesa.aKeith Whitwell
2004-04-14disable under _SOLO buildAlan Hourihane
2004-04-14documentation updatesDaniel Borca
2004-04-14Add agpmode to the example config fileDave Airlie
2004-04-14get agpmode from config fileDave Airlie
2004-04-14Add shader sources for solo buildDave Airlie
2004-04-14add agpmode to miniglx config fileDave Airlie
2004-04-13check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul
2004-04-13Build a single string containing the generated 'C' code.Keith Whitwell
2004-04-13fix the usage of GLX_MESA_allocate_memoryAlan Hourihane
2004-04-13updated Glide driver documentationDaniel Borca
2004-04-13make this exactly like XFree86 .. allows 4x to workDave Airlie
2004-04-13Add DRM_SOURCE_PATH to make system.Jon Smirl
2004-04-12Missed one with the last commit.Ian Romanick
2004-04-12Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick
2004-04-11build fix for VMSAlan Hourihane
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-04-09fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul
2004-04-08make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane
2004-04-08use MKDEP varBrian Paul