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2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
2003-04-08added _mesa_realloc()Brian Paul
2003-04-07scalar source reg can be a scalar or vector literalBrian Paul
2003-04-07initialize attribute vectors to 4 componentsBrian Paul
2003-04-07minor parser fixes, program print-out fixesBrian Paul
2003-04-07fix typoBrian Paul
2003-04-07fix color array mixupBrian Paul
2003-04-07Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this mayKeith Whitwell
break driver callbacks.
2003-04-07Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul
2003-04-05Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell
2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-04-04Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
2003-04-03more memory-related fixesBrian Paul
2003-04-03some texture compression odds & endsBrian Paul
2003-04-03simplify CEILF, FLOORF, FABSF stuffBrian Paul
2003-04-02fix double-memory free in XMesaDestroyContextBrian Paul
2003-04-01added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul
2003-04-01clean-up current state initializationBrian Paul
2003-04-01added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul
2003-04-01minor initialization fixesBrian Paul
2003-04-01improve some error messagesBrian Paul
2003-04-01GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul
2003-04-01GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul
2003-04-01fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵Brian Paul
queries
2003-04-01fix default compare modeBrian Paul
2003-04-01s/gl_ctx/mesa/ and misc clean-upsBrian Paul
2003-04-01use structure containment to derive xmesa_context from GLcontextBrian Paul
2003-04-01New device driver hooks for texture object and texture image creation toBrian Paul
allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
2003-04-01commentsBrian Paul
2003-04-01_mesa_realloc() fixBrian Paul
2003-04-01 Committing in .Jouk Jansen
added bufferobj.obj Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-31Remove dead code.Brian Paul
Replace blocks of per-attribute code with for-loops. New comments/docs.
2003-03-31clean-ups, const qualifiersBrian Paul
2003-03-31minor clean-ups, const qualifiersBrian Paul
2003-03-31reduce memory needed for vertex attributes (allocate on demand)Brian Paul
2003-03-31fixed bad texgen Q problemBrian Paul
2003-03-30enable 1.4 extensionsBrian Paul
2003-03-29remove debug printfBrian Paul
2003-03-29remove duplicate lineBrian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-03-29disable normal xform code for nowBrian Paul
2003-03-29added _mesa_print_nv_vertex_instruction()Brian Paul
2003-03-29proper dispatch for NV_fragment_program functionsBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2003-03-29added entries for GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, ↵Brian Paul
GL_NV_fragment_program
2003-03-29DOS updates from Daniel BorcaBrian Paul
2003-03-29fix EXP instruction and ARL-relative addressingBrian Paul
2003-03-28minor clean-ups, comments, etcBrian Paul
2003-03-27fixed ColorMask problem for front-buffer renderingBrian Paul
2003-03-25remove some unfinished code accidently checked inBrian Paul