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AgeCommit message (Expand)Author
2010-09-23d3d1x: fix build without system EGL/egl.hLuca Barbieri
2010-09-23d3d1x: add missing guid.cppLuca Barbieri
2010-09-23d3d1x: flush properlyLuca Barbieri
2010-09-23d3d1x: remove another include specstrings.hLuca Barbieri
2010-09-23d3d1x: flush the pipe context when presentingLuca Barbieri
2010-09-23d3d1x: remove specstrings.h includeLuca Barbieri
2010-09-23d3d11: obliterate IDL parameter namesLuca Barbieri
2010-09-23d3d1x: rename parameters in dxgiLuca Barbieri
2010-09-23d3d1x: rename params in misc and objectsLuca Barbieri
2010-09-23d3d11: rename screen paramsLuca Barbieri
2010-09-23d3d1x: rename context paramsLuca Barbieri
2010-09-23d3d1x: minifixLuca Barbieri
2010-09-23d3d1x: remove specstringsLuca Barbieri
2010-09-23d3d1x: normalize whitespaceLuca Barbieri
2010-09-23d3d1x: s/tpf/sm4/gLuca Barbieri
2010-09-23d3d1x: autogenerate shader enums and text from def filesLuca Barbieri
2010-09-23d3d1x: initialize the mutexLuca Barbieri
2010-09-23draw: Prevent clipped vertices overflow.José Fonseca
2010-09-23draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell
2010-09-23d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri
2010-09-23d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri
2010-09-23egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6eDave Airlie
2010-09-23r600g: fix warnings since last commit.Dave Airlie
2010-09-23r600g: use blitter to do db->cb flushing.Dave Airlie
2010-09-23u_blitter: add a custom blitter call passing a dsa csoDave Airlie
2010-09-23d3d1x: properly reference count the backendLuca Barbieri
2010-09-22dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg
2010-09-22rbug: fix rbug when contexts are being destroyedZack Rusin
2010-09-23r600g: fix typo in evergreen register listDave Airlie
2010-09-23r600g: fix depth readback on rv610 and other quirky variants.Dave Airlie
2010-09-23r600g: use floats instead of hex for blit vboDave Airlie
2010-09-22i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt
2010-09-22i965: Update expression splitting for the vector-result change to compares.Eric Anholt
2010-09-22i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt
2010-09-22glx: Invalidate buffers after binding a drawableKristian Høgsberg
2010-09-22i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt
2010-09-22tgsi: Fix missing test before checkJakob Bornecrantz
2010-09-22ir_to_mesa: Only compare vector_elements present for any_nequal/all_equalEric Anholt
2010-09-22glsl: Fix copy'n'wasted ir_noop_swizzle conditions.Eric Anholt
2010-09-22glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt
2010-09-22d3d1x: add Wine dlls (tri, tex working, but no other testing)Luca Barbieri
2010-09-22d3d1x: define GUIDs in the normal wayLuca Barbieri
2010-09-22d3d1x: fix API nameLuca Barbieri
2010-09-22d3d1x: redesign the HWND resolver interfaceLuca Barbieri
2010-09-22d3d1x: fix GUID declarationsLuca Barbieri
2010-09-22d3d1x: destroy native_display on adapter destructionLuca Barbieri
2010-09-22dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg
2010-09-22r600g: fix multiple occlusion query on same idJerome Glisse
2010-09-22r600g: disable shader rebuild optimization & account cb flush packetJerome Glisse
2010-09-22llvmpipe: fix sprite texcoord setup for non-projective texturingBrian Paul