Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-09 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Keith Whitwell | |
2008-05-09 | gallium: Disable debug_get_option for release builds on Windows. | José Fonseca | |
It always creates the C:\gallium.cfg , even if it does not exists, which might be confusing. | |||
2008-05-09 | gallium: Don't serialize GPU writes. | José Fonseca | |
Only make sure the GPU is finished with a buffer before mapping. The opposite -- waiting for the CPU to be finished before handing to the CPU -- must be done before fencing. | |||
2008-05-08 | gallium: don't free shader.tokens in get_passthrough_fs() | Brian Paul | |
2008-05-08 | gallium: fix out of tex memory crashes | Brian Paul | |
2008-05-08 | gallium: handle null ptrs | Brian Paul | |
2008-05-08 | gallium: re-enable call to init_renderbuffer_bits(), remove dead code | Brian Paul | |
2008-05-08 | gallium: fix render to depth texture | Brian Paul | |
2008-05-08 | gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL) | Brian Paul | |
2008-05-08 | gallium: remove dead code | Brian Paul | |
2008-05-08 | gallium: no-op st_Bitmap() if width or height is zero | Brian Paul | |
2008-05-08 | gallium: clean-up, minor fix | Brian Paul | |
2008-05-08 | draw: only fill in / compare the part of the translate key we're using. | Keith Whitwell | |
It's quite a big struct & we examine it a lot (too much). Reduce the impact of this by just looking at the active part where possible. | |||
2008-05-08 | xlib: more SP_NO_RAST support | Keith Whitwell | |
For some resaon normal (non-display-buffer) buffers are being allocated through Xshm... Bypass at least for SP_NO_RAST | |||
2008-05-08 | softpipe: don't calc det if NO_RAST set | Keith Whitwell | |
2008-05-08 | gallium: plug in dummy stage->destroy func | Brian Paul | |
2008-05-08 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Michel Dänzer | |
2008-05-08 | cso_cache: Fix test for currently bound blend state. | Michel Dänzer | |
2008-05-09 | pipebuffer: Temporarily reimplement validation as growable array. | José Fonseca | |
Jose | |||
2008-05-08 | gallium: Make sure functions have proper prototypes and remove unused variable. | Michel Dänzer | |
2008-05-08 | pipebuffer: Preliminary buffer validation. | José Fonseca | |
Use table to store a list of buffers to validate. Unfortunately cso_hash shrinks/regrows the hash every time, so still has to be addressed. Multi-thread validation is still WIP. | |||
2008-05-08 | gallium: Really free hash entries. | José Fonseca | |
Hook up to the new cso_hash_erase function. | |||
2008-05-08 | pipebuffer: Don't include standard headers directly. | José Fonseca | |
2008-05-07 | mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program() | Brian Paul | |
From master: Set shProg->NumShaders = 0 after freeing program's list of shaders. Set _NEW_PROGRAM in _mesa_link_program() to fix a state validation bug. | |||
2008-05-07 | gallium: fix some render to texture bugs | Brian Paul | |
Before, we were sometimes rendering into a stale texture because st_finalize_texture() would discard the old texture and create a new one. Moved st_update_framebuffer atom after texture validation so that we can create a new renderbuffer surface if the texture changes. Also, split texture validation into two parts: finalize_textures and update_textures. Do finalize_textures first to avoid getting into the situtation where we're doing a pipe->surface_copy() mid-way through state validation. Some debug code still in place, but disabled... | |||
2008-05-07 | Merge commit 'origin/gallium-0.1' into gallium-tex-surfaces | Keith Whitwell | |
2008-05-07 | mesa: free shader program data before deleting shader objects. | Brian Paul | |
Picked from master. Fixes mem corruption seen when glean/api2 test exits. | |||
2008-05-07 | gallium: implement full reference counting for vertex/fragment programs | Brian Paul | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1 | |||
2008-05-07 | gallium: Implement util_pack_color for A8, L8, and I8 formats. | José Fonseca | |
2008-05-07 | gallium: Fix release build. | José Fonseca | |
pf_sprint_name might be used there too. | |||
2008-05-07 | gallium: Fix compilation errors. | Michal Krol | |
2008-05-07 | gallium: Implement pf_sprint_name as a simple static table. | José Fonseca | |
2008-05-07 | gallium: Use the u_string.h functions. | José Fonseca | |
2008-05-07 | Revert "gallium: move setup of dest_surface in do_copy_texsubimage()" | Michel Dänzer | |
This reverts commit f7dbd18371f9cb6686b6a97642b3ca5577e83472. Looks like an accidental revert of commit 650c57f19398800dfdcf357b6e9ec7b68bfa34f1. | |||
2008-05-07 | gallium: Output the total of leaked memory. | José Fonseca | |
2008-05-07 | gallium: Propagate tex_usage flags down to winsys. | José Fonseca | |
2008-05-07 | gallium: New PIPE_TEXTURE_USAGE_PRIMARY flag for primary surfaces. | José Fonseca | |
2008-05-06 | mesa: free shader program data before deleting shader objects. | Brian | |
Picked from master. Fixes mem corruption seen when glean/api2 test exits. | |||
2008-05-06 | gallium: implement full reference counting for vertex/fragment programs | Brian | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... | |||
2008-05-06 | mesa: comments, whitespace | Brian | |
2008-05-06 | gallium: re-enable temporarily disabled code in do_copy_texsubimage() | Brian Paul | |
2008-05-06 | gallium: create drawing surfaces as GPU_READ/WRITE only | Brian Paul | |
Create different temporary surfaces for CPU_READ/WRITE when needed (such as for glReadPixels, glAccum, some glCopy/DrawPixels, glCopyTexSubImage, etc). | |||
2008-05-06 | gallium: create renderbuffer surface w/out CPU_READ/WRITE flags | Michal Danzer | |
2008-05-06 | gallium: move setup of dest_surface in do_copy_texsubimage() | Michal Danzer | |
2008-05-07 | gallium: Simple facility to dump and view images for debugging. | José Fonseca | |
2008-05-06 | gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵ | Brian Paul | |
branch | |||
2008-05-06 | gallium: sync up texture/sampler changes with master | Brian Paul | |
2008-05-06 | gallium: Make sure to release texture surfaces (at the right time). | Michel Dänzer | |
2008-05-06 | gallium: glCopyTexSubImage improvement. | Michel Dänzer | |
Only get a texture surface for attempting an accelerated copy, and mark it for GPU use only. | |||
2008-05-06 | gallium: Define util_sprintf for non-WIN32. | Michel Dänzer | |