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AgeCommit message (Expand)Author
2004-10-27fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-27add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol
2004-10-27add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol
2004-10-27by karoshi - ARB_shader_objects implementationMichal Krol
2004-10-27by karoshi - header file for ARB_shader_objects implementationMichal Krol
2004-10-27add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-27add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-27assign api offsets for ARB_shader_objects and ARB_vertex_shaderMichal Krol
2004-10-27regenerate with correct scriptMichal Krol
2004-10-27regenerate with correct scriptMichal Krol
2004-10-27fix DrawBufferARB entryMichal Krol
2004-10-27fix DrawBuffersARB entryMichal Krol
2004-10-27the file was empty!Michal Krol
2004-10-27by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol
2004-10-26As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick
2004-10-26added an attention-getting comment for developers who get stopped in _mesa_te...Brian Paul
2004-10-25remove a -Werror from testing.Adam Jackson
2004-10-25Bug #1679: Link DRI drivers against DRI_LIB_DEPS, not GL_LIB_DEPS.Adam Jackson
2004-10-25Import the GLX client side library, formerly from xc/lib/GL/glx. Build itAdam Jackson
2004-10-24Implement ColorMaskNicolai Haehnle
2004-10-24Hardware accelerated depth clearNicolai Haehnle
2004-10-24Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson
2004-10-23minor fixes from J.P. DelportBrian Paul
2004-10-23Big-endian fixes for R200 sw TCL path.Ian Romanick
2004-10-22- add decimal literal integer supportMichal Krol
2004-10-21forgot about revision incrementMichal Krol
2004-10-21- use new program option values from arbprogram.synMichal Krol
2004-10-21remove redundant check of parsed program targetMichal Krol
2004-10-21change program options numbering to accommodate futureMichal Krol
2004-10-20add new grammar_check_fast entry for faster parsingMichal Krol
2004-10-20- speed up syntax parsing - the parser is now 4 times fasterMichal Krol
2004-10-20fixed compilation errorsDaniel Borca
2004-10-19fix compilation error in `convertPalette' (still have to fix the issue, though)Daniel Borca
2004-10-18Small optimization for big-endian (e.g., PowerPC) systems.Ian Romanick
2004-10-18conform to shader spec 1.10.59Michal Krol
2004-10-18conform to language version 1.10 rev 59Michal Krol
2004-10-18print an error message in convertPalette before dying.Daniel Borca
2004-10-18small fix to match new _mesa_rescale_teximage2dDaniel Borca
2004-10-18changed _mesa_rescale_teximage2d to allow rescaling of padded imagesDaniel Borca
2004-10-18added dstRowStride to dxtCompressTexFuncExt;Daniel Borca
2004-10-18use RowStride instead of Width in texel fetchers.Daniel Borca
2004-10-18Fix compile errors when DEBUG is defined.Ian Romanick
2004-10-17Fix t_vertex byte-ordering issues for PowerPC. This was tested with gearsIan Romanick
2004-10-17Add ARGB modes to support big-endian systems.Ian Romanick
2004-10-17Fix hangs on big-endian (e.g., PowerPC) hardware.Ian Romanick
2004-10-17- FIX: flickeringNicolai Haehnle
2004-10-16Removed two unnecessary variables.Ville Syrjala
2004-10-16Fixed off by one errors in clipping.Ville Syrjala
2004-10-16Add code to support projective texturing and fix mixed enabling of textureEric Anholt
2004-10-16Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears thatEric Anholt