summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
Varying material inputs were not being picked up from the same slots where the VBO code is currently placing them (GENERIC0 and above). Most often they were just being ignored.
2009-06-30mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET
Signed-off-by: Arthur HUILLET <arthur.huillet@free.fr>
2009-06-30glx: plug a leakKristof Ralovich
Swrast was missing a free for the culmination of driConcatConfigs. Use free(), not _mesa_free() since we shouldn't be calling any Mesa functions from the GLX code. driConcatConfigs() should probably use regular malloc/free to be consistant but the Mesa functions just wrap the libc functions anyway.
2009-06-30glx: fix null pointer dereference segfault (bug 22546)Brian Paul
2009-06-30mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca
As prescribed by ARB_map_buffer_range.
2009-06-30util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling ↵José Fonseca
buffer_flush_mapped_range.
2009-06-30gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for ↵José Fonseca
buffer_flush_mapped_range. When a buffer was mapped for write and no explicit flush range was provided the existing semantics were that the whole buffer would be flushed, mostly for backwards compatability with non map-buffer-range aware code. However if the buffer was mapped/unmapped with nothing really written -- something that often happens with the vbo -- we were unnecessarily assuming that the whole buffer was written. The new PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag (based from ARB_map_buffer_range 's GL_MAP_FLUSH_EXPLICIT_BIT flag) allows to clearly distinguish the legacy usage from the nothing written usage.
2009-06-30st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz
2009-06-30st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz
2009-07-01util: Increase OutputDebugStringA to 4k.José Fonseca
According to http://unixwiz.net/techtips/outputdebugstring.html that's how big the buffer is. The 512bytes limitation is in kernel mode.
2009-07-01mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca
2009-07-01st/wgl: dummy implementation of wgl swapinterval extensionKeith Whitwell
Required as some applications retrieve and call these functions regardless of the fact that we don't advertise the extension and further more the results of wglGetProcAddress are NULL.
2009-07-01gallium: fix the front face semanticsZack Rusin
mesa allocates both frontface and pointcoord registers within the fog coordinate register, by using swizzling. to make it cleaner and easier for drivers we want each of them in its own register. so when doing compilation from the mesa IR to tgsi allocate new registers for both and add new semantics to the respective declarations.
2009-07-01wgl: Optimize wglGetProcAddress.José Fonseca
Do linear search only if prefix matches.
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
Failure to set the obj->Pointer back to null tripped up the assertion. Bug #22428. (cherry picked from commit 57a06d3a48c9af1067ec05e3ad96c58f4b9b99be)
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
Where vbo save nodes are terminated with a call to DO_FALLBACK(), as in the case of a recursive CallList which is itself within a Begin/End pair, there two problems: 1) The display list node's primitive information was incorrect, stating the cut-off prim had zero vertices 2) On replay, we would get confused by a primitive that started in a node, but was terminated by individual opcodes. This change fixes the first problem by correctly terminating the last primitive on fallback, and the second by forcing the display list to use the Loopback path, converting all nodes into immediate-mode rendering. The loopback fix is a performance hit, but avoiding this would require a fairly large rework of this code.
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
Reorganization of ShadeModel to avoid flushing vertices too often ended up never flushing vertices due to omitted line of code.
2009-06-30mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell
Switch over to specialized enum lookup for primitives
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
Add a simple version of _mesa_lookup_enum_by_nr() which expects a primitive enum (GL_POINTS..GL_POLYGON). This avoids some annoying duplicates when looking up primitives, such as the GL_FALSE/GL_POINTS clash.
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell
Currently, state-changes in mesa display lists are more or less a verbatim recording of the GL calls made during compilation. This change introduces a minor optimization to recognize and eliminate cases where the application emits redundant state changes, eg: glShadeModel( GL_FLAT ); glBegin( prim ) ... glEnd() glShadeModel( GL_FLAT ); glBegin( prim ) ... glEnd() The big win is when we can eliminate all the statechanges between two primitive blocks and combine them into a single VBO node. This commit implements state-change elimination for Material and ShadeModel only. This is enough to make a start on debugging, etc.
2009-06-29intel: added null ptr checkBrian Paul
This fixes a segfault seen with piglit's fdo20701 test.
2009-06-26glsl: check number of varying variables against the limitBrian Paul
Link fails if too many varying vars. (cherry picked from master, commit cc58fbcf2c5c88f406818db60910f537e03610d6)
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)
2009-06-26intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick
To maintain correctness, the server will copy the real front-buffer to a newly allocated fake front-buffer in DRI2GetBuffersWithFormat. However, if the DRI2GetBuffersWithFormat is triggered by glViewport, this will copy stale data into the new buffer. Fix this by flushing the current fake front-buffer to the real front-buffer in intel_viewport. Fixes bug #22288.
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26cell: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul
2009-06-26softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul
2009-06-26gallium: added PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul
2009-06-26glsl: move/simplify error checking for 'return' statementsBrian Paul
2009-06-26glsl: overhaul 'return' statement handlingBrian Paul
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE.
2009-06-26glsl: predicate assignments according to __returnFlagBrian Paul
Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE).
2009-06-26glsl: added slang_variable::is_global fieldBrian Paul
2009-06-26glsl: silence a problem warningBrian Paul
2009-06-26glsl: code refactoring for return statementsBrian Paul
2009-06-26glsl: fix assorted regressions related to early-return-removalBrian Paul
2009-06-26glsl: comments, field reorderingBrian Paul
2009-06-26glsl: rework loop nesting codeBrian Paul
2009-06-26glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul
This is no longer needed since we added the new _slang_loop_contains_continue_or_break() function/test.
2009-06-26glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul
The glean "function with early return (1)" test passes now.
2009-06-26glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul
2009-06-26glsl: add commentsBrian Paul
2009-06-26glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul
Needed for "remove early returns" transformation.
2009-06-26glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul
This will need more testing, but no regressions seen so far.
2009-06-26glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul
2009-06-26glsl: added slang_operation_free_children()Brian Paul
2009-06-26glsl: added slang_oper_num_children() helperBrian Paul
2009-06-26glsl: check-point: declare _returnFlagBrian Paul
2009-06-26glsl: added slang_operation_insert_child()Brian Paul