Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-23 | gallivm: added clamp and int_to_float functions | Brian Paul | |
2010-02-23 | llvmpipe: add lp_tile_image.c to sources | Brian Paul | |
2010-02-23 | llvmpipe: whole image tile/untile functions | Brian Paul | |
2010-02-23 | st/mesa: whitespace fixes | Brian Paul | |
2010-02-23 | llvmpipe: remove Z16 format override hack | Brian Paul | |
2010-02-23 | llvmpipe: Z16 format is not supported | Brian Paul | |
2010-02-23 | st/glx: improved depth/stencil format selection code | Brian Paul | |
Actually ask the gallium screen what Z/stencil format is supported. This will let us remove some hacks in the llvmpipe driver. | |||
2010-02-23 | st/glx: added PIPE_FORMAT_Z24S8_UNORM code | Brian Paul | |
2010-02-23 | llvmpipe: added assertions to verify that scene is empty | Brian Paul | |
2010-02-23 | llvmpipe: added some assertions | Brian Paul | |
2010-02-24 | glapi: fix es after mv | George Sapountzis | |
2010-02-24 | glapi: fix code generation Makefile after mv | George Sapountzis | |
2010-02-24 | glapi: mv code generation to subdir | George Sapountzis | |
This just moves files, code generation Makefile will be fixed in next commit for easier review. | |||
2010-02-24 | r300g: fix texture swizzling for the SRGB formats | Marek Olšák | |
2010-02-23 | glx: Fix some typos in pointer checking for OML_sync_control entry points. | kleinerm | |
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-02-23 | pipebuffer: slab: if size < alignment, use alignment to find bucket | Luca Barbieri | |
If the size is lower than the alignment, we must use the alignment to select the bucket. Otherwise, the selected bucket won't be able to satisfy our request and will fail. Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-02-23 | pipebuffer: fix inverted signalled checking | Luca Barbieri | |
A return of 0 means the fence is signalled. Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-02-23 | pipebuffer: avoid assert due to increasing a zeroed refcnt | Luca Barbieri | |
The cache manager stores buffers with a reference count that dropped to 0. pipe_reference asserts in this case on debug builds, so use pipe_reference_init instead. Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-02-23 | i965: Enable GL_ARB_fragment_coord_conventions now that the GLSL is fixed. | Eric Anholt | |
Tested with piglit glsl-arb-fragment-coord-conventions. | |||
2010-02-23 | egl: Remove unused _EGL_SKIP_HANDLE_CHECK. | Chia-I Wu | |
It was added to skip checking EGLDisplay, EGLSurface, and etc. It is never defined and the spec does not allow the checks to be skipped. Remove it for good. | |||
2010-02-23 | st/egl: Unify surface creation. | Chia-I Wu | |
Add a new function egl_g3d_create_surface and use it to create window, pixmap, buffer, and screen surfaces. | |||
2010-02-23 | mesa: Assert that array index is not negative. | Vinson Lee | |
2010-02-22 | glsl/apps: Assert that ftell does not return an error. | Vinson Lee | |
2010-02-22 | i965g: Add fallthrough comments in switch statement. | Vinson Lee | |
Silences warnings about missing break statements in static analysis. | |||
2010-02-22 | draw: Remove dead code. | Vinson Lee | |
2010-02-23 | r300g: fix draw_elements for "start" != 0 | Marek Olšák | |
Reported-by: Andre Maasikas <amaasikas@gmail.com> | |||
2010-02-22 | svga: Upload user buffers only once. | José Fonseca | |
2010-02-22 | svga: Fix the guest offset of piecewise buffer DMAs. | José Fonseca | |
It was being erroneously set equal to the host offset, but it should be zero. | |||
2010-02-22 | svga: Emit a scalar rcp in shadow maps. | José Fonseca | |
Small improvement in Lightsmark 2008. | |||
2010-02-22 | svga: Don't emit zero writemasks. | José Fonseca | |
This fixes a regression with Lightsmark, where more compact TGSI from Mesa was causing a zero mask MOV to be emitted for shadow map compare, causing problems in some backends. Add a few more assertions to catch cases like this. | |||
2010-02-22 | tgsi: Report an error when a destination has an empty writemask. | José Fonseca | |
2010-02-22 | svga: Upload the dirty ranges instead of the whole buffer. | José Fonseca | |
2010-02-22 | svga: Break uploads of big buffers into smaller pieces. | José Fonseca | |
Fixes crash in Homeworld2 which tries to create a 14MB buffer, because we now avoid creating GMR buffers larger than 8MB to ensure progress given we have only a 16MB pool. | |||
2010-02-22 | svga: Note ranges even when there is no hardware buffer around. | José Fonseca | |
Not having a hardware buffer around doesn't change the fact that the range is dirty and needs to be uploaded eventually. | |||
2010-02-22 | svga: Further cleanup/comment svga buffer code. | José Fonseca | |
Just cosmetic changes -- no behavior change. | |||
2010-02-22 | svga: Temporarily create a sw vertex buf when failed to create a hw buf. | José Fonseca | |
Many apps don't check the return of map buffer so it is better not to fail. | |||
2010-02-22 | svga: Remove unused buffer download code. | José Fonseca | |
Unnecessary now that we never destroy buffer storage. | |||
2010-02-22 | pipebuffer: Don't synchronize when checking for buffer overflows. | José Fonseca | |
To avoid masking synchronization issues in debug builds. | |||
2010-02-22 | svga: Prevent buffer overflow in buffer ranges. | José Fonseca | |
Do this by extending the nearest range to cover the new range. This fixes an access fault in Call of Duty which was doing many disjoint glBufferSubData calls. | |||
2010-02-22 | svga: Fix PIPE_LOGICOP_INVERT. | José Fonseca | |
Actually the current XOR implementation is an INVERT. This fixes rectangle selection in Maya. | |||
2010-02-22 | i965g: added missing texture cap queries | Brian Paul | |
2010-02-22 | i915g: added missing texture cap queries | Brian Paul | |
2010-02-22 | st/mesa: change viewport Z scale/bias for glBitmap/glDrawPixels | Brian Paul | |
This fixes incorrect Z position of glBitmap, glDraw/CopyPixels for the svga driver. Now we use 0.5, 0.5 as is typical for ordinary 3D rendering. (cherry picked from commit bcd561c66777e58dbb29a573c4d2279772bac6c5) | |||
2010-02-22 | st/mesa: Add checks for ST_SURFACE_x vs MESA_BUFFER_x | Brian Paul | |
The ST_SURFACE_x values should match the Mesa BUFFER_x values. Added some assertions to prevent future mix-ups. (cherry picked from commit 13cbb5fff68ef8831230638e9f0b29a217750e9d) | |||
2010-02-22 | mesa/st: Make ST_SURFACE_DEPTH index consistent with mesa's BUFFER_DEPTH. | Brian Paul | |
Some st functions assume that they are identical. (cherry picked from commit 9d17ad2891b58de9e33e943ff918a678c6a3c2bd) | |||
2010-02-22 | intel: assert that we do not overflow the batch buffer. | Chris Wilson | |
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> | |||
2010-02-22 | i915: Fix logic !gen >= 3 | Chris Wilson | |
The effect of this was that all objects were aligned to 128 bytes on all generations, rather than just gen2. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> | |||
2010-02-22 | i915: Remove superfluous MI_NOOP from vertex emission | Chris Wilson | |
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> | |||
2010-02-22 | intel: Check that we have a bufmgr or bail out when initializing the context. | Chris Wilson | |
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> | |||
2010-02-22 | Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map" | Dave Airlie | |
This reverts commit fff5be8e7b4557c221f2425dcafc2e7cbbba76ba. Probably went too soon with this, dileX reported OA not working for him it works here fine, but the optimisations I wanted aren't working properly yet so I'll fix that now. Signed-off-by: Dave Airlie <airlied@redhat.com> |