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AgeCommit message (Expand)Author
2010-02-22glsl/apps: Assert that ftell does not return an error.Vinson Lee
2010-02-22i965g: Add fallthrough comments in switch statement.Vinson Lee
2010-02-22draw: Remove dead code.Vinson Lee
2010-02-23r300g: fix draw_elements for "start" != 0Marek Olšák
2010-02-22svga: Upload user buffers only once.José Fonseca
2010-02-22svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca
2010-02-22svga: Emit a scalar rcp in shadow maps.José Fonseca
2010-02-22svga: Don't emit zero writemasks.José Fonseca
2010-02-22tgsi: Report an error when a destination has an empty writemask.José Fonseca
2010-02-22svga: Upload the dirty ranges instead of the whole buffer.José Fonseca
2010-02-22svga: Break uploads of big buffers into smaller pieces.José Fonseca
2010-02-22svga: Note ranges even when there is no hardware buffer around.José Fonseca
2010-02-22svga: Further cleanup/comment svga buffer code.José Fonseca
2010-02-22svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca
2010-02-22svga: Remove unused buffer download code.José Fonseca
2010-02-22pipebuffer: Don't synchronize when checking for buffer overflows.José Fonseca
2010-02-22svga: Prevent buffer overflow in buffer ranges.José Fonseca
2010-02-22svga: Fix PIPE_LOGICOP_INVERT.José Fonseca
2010-02-22i965g: added missing texture cap queriesBrian Paul
2010-02-22i915g: added missing texture cap queriesBrian Paul
2010-02-22st/mesa: change viewport Z scale/bias for glBitmap/glDrawPixelsBrian Paul
2010-02-22st/mesa: Add checks for ST_SURFACE_x vs MESA_BUFFER_xBrian Paul
2010-02-22mesa/st: Make ST_SURFACE_DEPTH index consistent with mesa's BUFFER_DEPTH.Brian Paul
2010-02-22intel: assert that we do not overflow the batch buffer.Chris Wilson
2010-02-22i915: Fix logic !gen >= 3Chris Wilson
2010-02-22i915: Remove superfluous MI_NOOP from vertex emissionChris Wilson
2010-02-22intel: Check that we have a bufmgr or bail out when initializing the context.Chris Wilson
2010-02-22Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie
2010-02-22r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie
2010-02-22r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák
2010-02-21i965g: Fix memory leak.Vinson Lee
2010-02-21st/mesa: Fix memory leak on out-of-memory error path.Vinson Lee
2010-02-21r300g: Remove unnecessary header.Vinson Lee
2010-02-21r300g: precompute framebuffer register valuesMarek Olšák
2010-02-21r300g: add all missing colorbuffer formatsMarek Olšák
2010-02-21r300g: make r300_translate_texformat privateMarek Olšák
2010-02-21r300g: re-enable SRGB formatsMarek Olšák
2010-02-21mesa: Add assert to check for null pointer dereference.Vinson Lee
2010-02-21draw: Remove dead code.Vinson Lee
2010-02-21i965g: Remove dead code.Vinson Lee
2010-02-21i965g: Fix assertions that were always true.Vinson Lee
2010-02-21glsl/cl: Prevent possible buffer overflow.Vinson Lee
2010-02-21i965g: Fix use of out-of-scope variable.Vinson Lee
2010-02-21st/egl: Disable SHM in ximage backend.Chia-I Wu
2010-02-20radeon: Silence compiler format warning.Vinson Lee
2010-02-20glsl/cl: Prevent possible string overflow.Vinson Lee
2010-02-21st/egl: Properly convert vrefresh to refresh rate.Chia-I Wu
2010-02-21st/egl: Enable extensions before adding configs.Chia-I Wu
2010-02-21st/egl: Do not force validate when update_buffer is called.Chia-I Wu
2010-02-21st/egl: Clean up DRI2 surface.Chia-I Wu