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AgeCommit message (Expand)Author
2006-12-15varying var changesBrian
2006-12-15varying changesBrian
2006-12-15updated includesBrian
2006-12-15updated includesBrian
2006-12-15use MAX_VARYINGBrian
2006-12-15use MAX_VARYINGBrian
2006-12-15more debug outputBrian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-12-15change/add/rm several filenamesBrian
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch]Brian
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to prog_i...Brian
2006-12-14remove unneeded includesBrian
2006-12-14remove unneeded includesBrian
2006-12-14remove unneded includesBrian
2006-12-14remove some unneeded includesBrian
2006-12-14include prog_print.hBrian
2006-12-14Remove some moved extern decls.Brian
2006-12-14Move some code from prog_print.c to prog_instruction.cBrian
2006-12-14Renamed from s_nvfragprog.[ch]Brian
2006-12-14Updated includes.Brian
2006-12-14chmod a-xBrian
2006-12-14Updated includes.Brian
2006-12-14Updated includes.Brian
2006-12-14Updated #includes after splitting program.hBrian
2006-12-14Move many functions into new files.Brian
2006-12-14Split the program.[ch] files into several new files.Brian
2006-12-14Modify _mesa_strdup() so it handles NULL correctly.Brian
2006-12-14Updates for new linker (merged varying/uniform vars).Brian
2006-12-14Assorted fix-ups for the new linker.Brian
2006-12-14The new linker actually does a few things right now:Brian
2006-12-14New functions for cloning programs and parameter lists.Brian
2006-12-14Remove include of s_arbshader.hBrian
2006-12-13Remove unneeded -I directories (3Dlabs headers).Brian
2006-12-13Obsolete.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian
2006-12-13Obsolete.Brian
2006-12-13Not needed.Brian
2006-12-13Retire old GLSL shader code.Brian
2006-12-13Checkpoint for GLSL compiler changes.Brian
2006-12-13Checkpoint work for new GLSL compiler back-end.Brian
2006-12-13Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian
2006-12-13Rewrite/simplify most built-in functions to use updated set of __asm instruct...Brian
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian
2006-12-12Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis
2006-12-12Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis
2006-12-12Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis
2006-12-09i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt
2006-12-08fix bug#9237Xiang, Haihao