Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-04-20 | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | |
2004-04-20 | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | |
entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | |||
2004-04-19 | apply texgen/texture matrix in glRasterPos | Brian Paul | |
2004-04-19 | in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵ | Brian Paul | |
appropriate number of param values | |||
2004-04-19 | do texcoord projective division in _swrast_span_default_texcoords() | Brian Paul | |
2004-04-18 | check for __ia64__ when setting USE_IEEE | Brian Paul | |
2004-04-18 | added missing SHADER_SOURCES to ALL_SOURCES | Brian Paul | |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | |
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. | |||
2004-04-16 | Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. | Keith Whitwell | |
2004-04-15 | Make _SAT instructions compile correctly. | Keith Whitwell | |
2004-04-15 | make sure matypes is built | Dave Airlie | |
2004-04-15 | add drm source dir for solo includes | Dave Airlie | |
2004-04-15 | get the libraries the right way round.. | Dave Airlie | |
2004-04-15 | set default page flipping to zero can be changed in header file | Dave Airlie | |
2004-04-14 | wrap file in #ifdef USE_TCC, otherwise compilation failes | Brian Paul | |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | |
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | |||
2004-04-14 | Fail if any subdir fails. | Keith Whitwell | |
2004-04-14 | Hack to get things compiling - include "drm.h" instead of "xf86drm.h". | Keith Whitwell | |
Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build. | |||
2004-04-14 | Link against GL_LIB_DEPS | Keith Whitwell | |
2004-04-14 | Remove mesa.a when making clean | Keith Whitwell | |
2004-04-14 | First attempt at building a dri module in this tree | Keith Whitwell | |
-- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested. | |||
2004-04-14 | First pass at support for building DRI drivers in mesa tree. | Keith Whitwell | |
2004-04-14 | Don't try to use .c=.o rule on .S files when building mesa.a | Keith Whitwell | |
2004-04-14 | disable under _SOLO build | Alan Hourihane | |
2004-04-14 | documentation updates | Daniel Borca | |
Glide3 driver: POINTCAST palette fixes | |||
2004-04-14 | Add agpmode to the example config file | Dave Airlie | |
2004-04-14 | get agpmode from config file | Dave Airlie | |
2004-04-14 | Add shader sources for solo build | Dave Airlie | |
2004-04-14 | add agpmode to miniglx config file | Dave Airlie | |
2004-04-13 | check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) | Brian Paul | |
2004-04-13 | Build a single string containing the generated 'C' code. | Keith Whitwell | |
2004-04-13 | fix the usage of GLX_MESA_allocate_memory | Alan Hourihane | |
2004-04-13 | updated Glide driver documentation | Daniel Borca | |
fixed SAL/SAR in assyntax.h (NASM) fixed a bug wrt NULL pointer assignment in t_vtx_api.c cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S enabled STDCALL with codegen (MinGW) | |||
2004-04-13 | make this exactly like XFree86 .. allows 4x to work | Dave Airlie | |
2004-04-13 | Add DRM_SOURCE_PATH to make system. | Jon Smirl | |
Needed for linux-solo to build | |||
2004-04-12 | Missed one with the last commit. | Ian Romanick | |
2004-04-12 | Conditionally compile code for x86 specific TNL codegen. This fixes problem | Ian Romanick | |
with x86-64 and PowerPC. Reported by: sublett on #dri-devel. | |||
2004-04-11 | build fix for VMS | Alan Hourihane | |
2004-04-10 | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul | |
2004-04-09 | fix max buffer size test (Kyle Bateman, bug 912828) | Brian Paul | |
2004-04-09 | added SPECULAR flag for sprite point functions | Brian Paul | |
2004-04-08 | make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA | Alan Hourihane | |
2004-04-08 | use MKDEP var | Brian Paul | |
2004-04-08 | minor fix | Brian Paul | |
2004-04-08 | lots of Makefile updates for new build system | Brian Paul | |
2004-04-08 | move pSAREAPriv declaration to be C-compliant | Brian Paul | |
2004-04-08 | don't include GL/gl.h, rely on glheader.h | Brian Paul | |
2004-04-08 | move 'id' declaration so it's C compliant | Brian Paul | |
2004-04-08 | build fixes | Alan Hourihane | |