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2008-01-05check if span length > 0 before calling _swrast_write_rgba_span()Brian
2008-01-04i915: don't validate PS program when falling back to softwareXiang, Haihao
rendering. fix #12786
2008-01-04intel: some initialization for dri_bufmgr_ttmXiang, Haihao
2008-01-03[intel] Add a single-entry relocation buffer cache.Eric Anholt
By avoiding the repeated relocation buffer creation/map/unmap/destroy for each new batch buffer, this improves OpenArena framerates by 30%. Caching batch buffers themselves doesn't appear to be a significant performance win over this change.
2008-01-03[intel] Convert relocations to not be cleared out on buffer submit.Eric Anholt
We have two consumers of relocations. One is static state buffers, which want the same relocation every time. The other is the batchbuffer, which gets thrown out immediately after submit. This lets us reduce repeated computation for static state buffers, and clean up the code by moving relocations nearer to where the state buffer is computed.
2008-01-03[965] Fix some missing initialization in WM keys.Eric Anholt
2008-01-03 fix fd.o bug #13761Zou Nan hai
MRD computation is now changed in mesa core
2008-01-02[965] Convert WM unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert VS unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert SF unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert GS unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert clip unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert CC unit to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert surface state to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02[965] Convert sampler state to use a cache key instead of brw_cache_data.Eric Anholt
2008-01-02Revert "[intel] Use the memory type mask containing the caching flags."Eric Anholt
This reverts commit 8bb9ae3693362a302206255c61f512d942df9bbf. Validating our kernel buffers with the caching off in flags but on in mask means that the kernel migrates the buffer to be uncached, which is undesired.
2008-01-02[intel] Use the memory type mask containing the caching flags.Eric Anholt
2008-01-02Set correct flags mask when validating buffers.Keith Packard
The 'mask' value used in the validation operation specifies which of the 'flags' bits are being modified. Buffer validation wants to pass the memory type and access mode (rwx) to the kernel so that the buffer will be placed correctly, and so that the right kind of fence will be created (read vs write). That means we actually want a constant mask for these operations, and not something computed from the bits coming in. The constant we want is DRM_BO_MASK_MEM | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE.
2008-01-02[965] Improve performance by including reloc target buffer pointers in keys.Eric Anholt
Without this, the WM binding tables would all collide, for example. Improves openarena performance by around 2%.
2008-01-02additional stub functionsBrian
2008-01-02additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian
2008-01-02i915: Needn't adjust pixel centers. fix #12944Xiang, Haihao
2008-01-02Revert "r300: fix bug with maniadrive rendering"Dave Airlie
this is correct, there is another issue with sw fallbacks This reverts commit cc50edbca2fd3111f9987d4117fa6656599d79dc.
2008-01-01remove unneeded conditionalBrian
2008-01-01fix vbo display list memleak upon context destructionBrian
2008-01-01additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian
2008-01-01Convert to 0/1 when setting boolean uniformsBruce Merry
Also add some extra tests to the shader_api regression tests
2008-01-01Make use of count in _mesa_uniform_matrixBruce Merry
2008-01-01More fixes to shader_apiBruce Merry
- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad - correct the type-checking of uniforms from my previous commit - accept location of -1 in _mesa_uniform_matrix
2008-01-01Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type - fix size returns in _mesa_get_active_attrib - fix out-of-bounds array access to vec_types in _mesa_get_active_attrib - fix queries of matrix uniforms in _mesa_get_uniformfv - fix _mesa_get_uniformfv to only return one base, even from an array - allow location == -1 in _mesa_uniform - validate types in _mesa_uniform - allow array overruns in _mesa_uniform
2008-01-01added 'get' info for framebuffer object tokensBrian
2008-01-01add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian
2008-01-02t_vp_build: fix temporary register allocation to minimise the allocationsHans de Goede
2008-01-02rx00: fix off by one error in tempreg checkHans de Goede
2008-01-02r300: fix bug with maniadrive renderingDave Airlie
I've no idea why I added this so I'll have to spend time tracking it down
2007-12-29fix fd.o bug #13847Zou Nan hai
2007-12-28Bug #13839: Fix 3D texture offset miscalculation with pixels versus bytes.Roland Scheidegger
2007-12-27i915: reset swrast state after calling swrast DrawPixels.Xiang, Haihao
In order to optimize DrawPixels, the i915 texenv program isn't applied to swrast DrawPixels in the i915 driver. This causes this program isn't applied to any following swrast functions. Resetting the swrast state fixes this issue. Fix #13614
2007-12-25i915: apply commit a0a5e8cfc04c14873441b50f7d594ef11806b9a8 from 965.Xiang, Haihao
fix #11925
2007-12-25mesa: fix a bad cast in put_values_z24.Xiang, Haihao
The values passed to put_values_z24 are GLuint, not GLubyte. fix #13543
2007-12-24__driConfigOptions must be PUBLIC.Adam Jackson
2007-12-24R300: RV410 SE chips have half the pipes of regular RV410Alex Deucher
This fixes 3D rendering on x700 SE chips. Reported by Kano.
2007-12-22fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)Roland Scheidegger
primitive needs to include the begin/end flags (broken since vbo-0.2). Should fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon, s3v, savage, unichrome (r300 already correct). Tested on r200, fixes #13527.
2007-12-21Silence compiler warnings from XML error macros.Kristian Høgsberg
2007-12-21[965] Fix and enable separate stencil.Eric Anholt
Note that this does not enable GL_EXT_stencil_two_side, because Mesa's computed _TestTwoSide ends up respecting only STENCIL_TEST_TWO_SIDE_EXT (defaults to GL_FALSE), even if the application uses only GL 2.0 / ATI entrypoints.
2007-12-21[intel] Move some pixel path support from drivers to shared.Eric Anholt
2007-12-21intel: cast a pointer to unsigned long, avoid potential error.Xiang, Haihao
2007-12-20[965] Enable EXT_framebuffer_object.Eric Anholt
To do so, merge the remainnig necessary code from the buffers, blit, span, and screen code to shared, and replace it with those.
2007-12-20[965] Actually enable SGIS_generate_mipmap.Eric Anholt
2007-12-20[intel] Fix and reenable (software) SGIS_generate_mipmapEric Anholt
The core problem was that _mesa_generate_mipmap was not respecting RowStride of the source image. Additionally, the intel private data associated with the images (level and face) was not being initialized for the _mesa_generate_mipmap-generated images.