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2005-02-10Turns out unknown5 was border color. texwrap looks good now.Aapo Tahkola
2005-02-10Adding support for selecting line width. Stipple patterns still cause lots ↵Aapo Tahkola
of trouble.
2005-02-09glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.Brian Paul
2005-02-09Added a test/clamp in the scale_internal_*() functions to prevent readingBrian Paul
a row of pixels beyond the input buffer's bounds. FDO/Mesa bug #2510.
2005-02-09Enabled user-defined point size, enabled zbiases for rest of the primitives ↵Aapo Tahkola
and fixed bad vertex number checks triggered by nurb.
2005-02-09initial support for GL_EXT_framebuffer_objectBrian Paul
2005-02-09implement the 'completeness' testsBrian Paul
2005-02-09Generate GLX protocol for pixel single commands.Ian Romanick
2005-02-09Fixed stride of incomplete tiles.Felix Kuehling
2005-02-08SUBPIXEL fixes from DieterKeith Whitwell
2005-02-08Remove #ifdef's around PolygonOffset function.Vladimir Dergachev
Print number of missing entry for texture format. Add alpha-luminance format.
2005-02-08Correct a couple problems / omissions in the DTD.Ian Romanick
2005-02-08Typo..Aapo Tahkola
2005-02-08Fix the bug and get zbias back into shape. There might still be some ↵Aapo Tahkola
problems with initial zbias...
2005-02-08Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect renderingMichel Dänzer
in bzflag 2.0. (Alexander E. Patrakov)
2005-02-08clamp anisotropy against max valueBrian Paul
2005-02-08BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵Aapo Tahkola
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :)
2005-02-08Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden.Adam Jackson
2005-02-08Better fix to get tuxracer working.Aapo Tahkola
2005-02-08fog + immediate mode = bad thingsAapo Tahkola
2005-02-08Implemented checks that prevent r300 from locking up when bad number of ↵Aapo Tahkola
verts are given. Also tweaked WARN_ONCE a bit to handle va-args.
2005-02-08Let Polygon Offset be turned on and off.Vladimir Dergachev
2005-02-08just some commentsBrian Paul
2005-02-08a bunch of assorted fixesBrian Paul
2005-02-08plug in GL_EXT_framebuffer_object functionsBrian Paul
2005-02-08removed GL_EXT_framebuffer_object tokensBrian Paul
2005-02-08Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul
2005-02-08Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xmlIan Romanick
when ready.
2005-02-08Add the ability to include other XML files by using aIan Romanick
<include name="file"/> element as a sub-element of <OpenGLAPI>.
2005-02-08checkpoint latest workBrian Paul
2005-02-08added missing prototypeBrian Paul
2005-02-08indentation fixBrian Paul
2005-02-08To cut the long and boring story short, polygon offsets should now work. vb ↵Aapo Tahkola
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
2005-02-07improved warning messageBrian Paul
2005-02-07argb8888 optimizations from via branchKeith Whitwell
2005-02-07More texture enums (Andreas Stenglein)Keith Whitwell
2005-02-07GL_ARB_texture_rectangle enums (Andreas Stenglein)Keith Whitwell
2005-02-07additional work on GL_EXT_framebuffer_objectBrian Paul
2005-02-06Added PCI id (0x4152).Jerome Glisse
2005-02-05Disable vertex DMA on SuperSavages.Felix Kuehling
2005-02-05- Fixed scissor rectangle not moving with the window (Xorg bug #1731).Felix Kuehling
- Flush buffered primitives before changing scissors. - Require Savage DRM version 2.1.0, so that the broken single-cliprect code can finally rest in peace. - Removed some more dead code.
2005-02-05added fbobject.c to sourcesBrian Paul
2005-02-05Some initial work on GL_EXT_framebuffer_object.Brian Paul
2005-02-05Added PCI id (0x4152).Jerome Glisse
2005-02-05Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul
Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object.
2005-02-05add a few commentsBrian Paul
2005-02-05Modified hw state for big endian computers.Jerome Glisse
2005-02-05remove dependency on Shared->TexObjectListBrian Paul
2005-02-05remove unneeded codeBrian Paul
2005-02-05removed need for Shared->TexObjectList, walk over texture hash table entries ↵Brian Paul
instead