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AgeCommit message (Expand)Author
2010-07-12u_blitter: simplify blitter_set_rectangleMarek Olšák
2010-07-12u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák
2010-07-12r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák
2010-07-11radeon: lower texture memory consumption is some casesMaciej Cencora
2010-07-11radeon: fix teximage migration failure in rare caseMaciej Cencora
2010-07-11r300c: Fix vertex data setup for named buffer objects with unaligned offsetMaciej Cencora
2010-07-11r600: Remove unnecessary headers.Vinson Lee
2010-07-10mesa: make uniform work with geometry shadersZack Rusin
2010-07-10Revert "mesa: temporarily enable printing of Mesa's GPU instructions"Zack Rusin
2010-07-10mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin
2010-07-10tgsi: make sure that we print out the adjacency prims correctlyZack Rusin
2010-07-10draw: fix decomposition to work with adjacency primitivesZack Rusin
2010-07-10r300g: do not print a rejected CS if RADEON_DUMP_CS is not setMarek Olšák
2010-07-10r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee
2010-07-10mesa: get the translation from mesa 2d regs to tgsi workingZack Rusin
2010-07-09mesa: initial support for emitting 2D registers from slangZack Rusin
2010-07-09r600: Remove unnecessary header.Vinson Lee
2010-07-09mesa: temporarily enable printing of Mesa's GPU instructionsZack Rusin
2010-07-09mesa: add basic support for 2D register arrays to mesaZack Rusin
2010-07-09r600: Fix include recursion.Vinson Lee
2010-07-09glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee
2010-07-09glslcompiler: Fix memory leaks on error paths.Vinson Lee
2010-07-09glslcompiler: Remove unnecessary headers.Vinson Lee
2010-07-09mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee
2010-07-09r300g: allow the GTT domain for samplersMarek Olšák
2010-07-08r300/compiler: Add a register rename pass.Tom Stellard
2010-07-08r300/compiler: Fix scheduling of TEX instructions.Tom Stellard
2010-07-09r300g/swtcl: fix out-of-bounds writeMarek Olšák
2010-07-08draw: Fix off-by-one error in assert.Vinson Lee
2010-07-08glsl: fix indirect addressing of gl_TextureMatrix[] arraysBrian Paul
2010-07-08egl_dri2: Support _EGL_PLATFORM_DRMKristian Høgsberg
2010-07-08glslcompiler: Fix build.Vinson Lee
2010-07-09r300g: fix texturing with negative lod biasMarek Olšák
2010-07-08r300g: store/return the stride for winsys_handle in winsysMarek Olšák
2010-07-08i965: Add disasm for SEND mlen/rlen on Sandybridge.Eric Anholt
2010-07-08i965: Add 'wait' instruction supportZhenyu Wang
2010-07-08i965: Fix disasm of a SEND's mlen and rlen on Ironlake.Eric Anholt
2010-07-08i965: Add decode for Sandybridge DP write messages.Zhenyu Wang
2010-07-08i965: Add definitions for Sandybridge DP write/read messages.Zhenyu Wang
2010-07-08r300g: fix transfering compressed texturesMarek Olšák
2010-07-08intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt
2010-07-08gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák
2010-07-08r300g: minor fixupsMarek Olšák
2010-07-08glsl: fix 'if ((x=foo()) > 1.0)' bugBrian Paul
2010-07-08st/mesa: additional assertions in st_translate_mesa_program()Brian Paul
2010-07-08slang: fix typosZack Rusin
2010-07-08slang: add some comments related to geometry shadersZack Rusin
2010-07-08gs: inject const int gl_VerticesIn at link timeZack Rusin
2010-07-07mesa: initial support for new GL 3.0 texture formatsBrian Paul