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AgeCommit message (Expand)Author
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul
2008-07-02set ctx->Const.MaxVertexTextureImageUnits = 0Brian Paul
2008-07-02VBO: Regenerate files based on recent changes to gl_API.xmlIan Romanick
2008-07-02Bring over commit 8d4d0b47a07a298a20ffae9fefe96c8c7ca9dccc from xserver treePaulo Cesar Pereira de Andrade
2008-07-01VBO: Add missing functions related to VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBIan Romanick
2008-07-01VBO: add GLX related annotationsIan Romanick
2008-07-01mesa: fix a GLSL vector subscript/writemask bugBrian Paul
2008-07-01mesa: move some functionsBrian Paul
2008-07-01mesa: make _slang_swizzle_swizzle() non-privateBrian Paul
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
2008-07-01mesa: add/fix some IrInfo entries for debugging purposesBrian Paul
2008-07-01init machine->Samplers (fixes vertex program texture fetches)Brian Paul
2008-07-01dri: drop asserts to make build against stable libdrmDave Airlie
2008-07-01dri: Take the base image size into account when computingXiang, Haihao
2008-06-30r3xx/r5xx: Enable ARB_point_parameters.Corbin Simpson
2008-06-30r300: Fix dumb mistake in LOD bias translationNicolai Haehnle
2008-06-30r300: Cleanup LodBias supportNicolai Haehnle
2008-06-29r300: Change LOD bias emission to more closely follow per-tex rules.Corbin Simpson
2008-06-29r300: Fix wrap mode for 1D texturesNicolai Haehnle
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-28mesa: added null ptr checksBrian Paul
2008-06-27DRI-specific pkg-config fileDan Nicholson
2008-06-26Check in SwapBuffers for any new pending dri2 eventsAlan Hourihane
2008-06-24intel: Fix glCopyPixels when x or y are < 0 in hw coordinates.Eric Anholt
2008-06-24i965: Use the shared intel_pixel_copy.c.Eric Anholt
2008-06-24intel: Same pixel function init for everyone now.Eric Anholt
2008-06-24intel: Avoid glBitmap software fallback for blending when no blending occurs.Eric Anholt
2008-06-24intel: Merge check_blit_fragment_ops between i915/i965.Eric Anholt
2008-06-24intel: Note reasons for blit pixel op fallbacks under INTEL_DEBUG=pix.Eric Anholt
2008-06-24i915: Add support for accelerated glBitmap, shared from 965.Eric Anholt
2008-06-24i915: Fix read != draw drawable for glCopyPixels.Eric Anholt
2008-06-24i915: Allow accelerated pixel ops to be disabled with INTEL_NO_BLIT.Eric Anholt
2008-06-22Ensure all objects are built when installing DRIDan Nicholson