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2008-08-04Drop unused 'entries' field from __glxHashTable.Adam Jackson
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-31intel: sync to vblank by defaultJesse Barnes
Effectively default to vblank_mode=3 on Intel to avoid tearing by default. Users wanting to go "as fast as possible" (despite not being able to see frames faster than their refresh rate allows) can still set the vblank_mode manually.
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-29mesa: regenerated filesBrian Paul
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: cast to fix warningBrian Paul
2008-07-29mesa: fix bug/failure in recursive function inliningBrian Paul
Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible...
2008-07-29mesa: glsl: silence warning (s/int/GLuint)Brian Paul
2008-07-29mesa: remove stray debug codeBrian Paul
2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
2008-07-29mesa: glsl: re-order some constructorsBrian Paul
2008-07-29mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-29mesa: glsl: added null ptr checkBrian Paul
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
Plus begin some fixes for vec/matrix constructors.
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-29mesa: fix uninitialized varBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: remove stray debug assertionBrian Paul
2008-07-29mesa: fix glUniform error checking for samplersBrian
2008-07-29mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian Paul
No API-level functions now in program.c.
2008-07-29mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-29mesa: added null ptr check (error handling case)Brian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-29mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-29mesa: rework array/struct addressing code.Brian Paul
The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow.
2008-07-29mesa: fix some GLSL /= int operatorsBrian Paul
plus add a few more special constructors to improve code quality.
2008-07-29mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: fix some function inlining bugsBrian Paul
Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers.
2008-07-29mesa: improved printingBrian Paul
2008-07-29disable GL_ARB_shading_language_120 until 1.20 features are completeBrian Paul
2008-07-28r300: Fix off-by-one error in calculation of scissor cliprect.Michel Dänzer
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16123 .
2008-07-27r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)Nicolai Haehnle
2008-07-27r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENTNicolai Haehnle
2008-07-27r300: Fix point minmax sizeNicolai Haehnle
There are 6 subpixel units per pixel, not 16.
2008-07-27r300: Implement hardware acceleration for ColorLogicOpNicolai Haehnle
2008-07-27r500: Handle non-native swizzles in texture instructionsNicolai Haehnle
This fixes piglit's fp-kil and fp-generic/kil-swizzle tests.
2008-07-27r500: Redirect TEX writes to output registersNicolai Haehnle
While R500 fragment program texture instructions appear to support writemasks, they cannot write to the output FIFO immediately, so we need to insert a MOV for these instructions. This fixes piglit's fp-fragment-position and fp-incomplete-tex tests.