Age | Commit message (Collapse) | Author |
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If we ever had a non-tile-aligned tiled renderbuffer, the math was all
off. Use the existing x,y coordinates instead of trying to
reconstruct them from an incorrectly-calculated offset value.
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Use vertex program key mechanism and swizzle during vertex fetch - is there
a better way?
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Fixes warning seen with Shadowgrounds. See bug 24016.
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This is not really a GLenum value.
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This was already done in st_TexImage() but was missed between incremental
changes to st_TexSubimage().
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Fixes assertion failures on glean's bufferObject test.
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Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Silences GCC warning.
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Make it easier to insert/remove error branches.
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Fixes compilation error on Mac OS.
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When using multiple color drawbuffers with blending/logicop/masking we
were overwriting color values which we still needed.
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Fixes progs/demos/fbotexture on Nouveau.
Patch submitted by Luca Barbieri <luca@luca-barbieri.com>.
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