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2010-04-10Squashed commit of the following:Keith Whitwell
2010-04-09r600: add new r7xx pci idsAlex Deucher
2010-04-10r300g: align the height of NPOT textures to POTMarek Olšák
2010-04-10r300g: do not use tiling for scanout buffersMarek Olšák
2010-04-09glx: Support direct rendering pbuffersKristian Høgsberg
2010-04-09glx: Fix config chooser logic for 'mask' matchingKristian Høgsberg
2010-04-09glx: Fix config chooser logic for 'mask' matchingKristian Høgsberg
2010-04-10Fix copyright headers.Chia-I Wu
2010-04-10st/egl: Fix a typo in determining the render buffer.Chia-I Wu
2010-04-09llvmpipe: fix transposed stencil ref / values comparisonBrian Paul
2010-04-09Merge branch '7.8'Brian Paul
2010-04-09st/mesa: new assertions to check array indexesBrian Paul
2010-04-09mesa: fix instruction indexing bugsBrian Paul
2010-04-09util: Fix typo in earlier commit.José Fonseca
2010-04-09util: ubyte_to_float and float_to_ubyte whenever possible.José Fonseca
2010-04-09util: Get all depth stencil tests passing.José Fonseca
2010-04-09util: Add missing break statement.José Fonseca
2010-04-09util: Use consistent symbols in pack generator.José Fonseca
2010-04-09util: Reorder format tests -- group by format.José Fonseca
2010-04-09util: Add dedicated depth-stencil packing/unpacking functions.José Fonseca
2010-04-09st/xorg: Fix thinko.Corbin Simpson
2010-04-09nouveau: Import latest nouveau_class.h from renouveauBen Skeggs
2010-04-09st/xorg: Fix bad paramf.Corbin Simpson
2010-04-09r300g: Fill out dummy fence functions.Corbin Simpson
2010-04-09util: Include u_debug for debug_print_format.Corbin Simpson
2010-04-09st/egl: Move probe interface to native_probe.h.Chia-I Wu
2010-04-09st/egl: Remove pbuffer from the native interface.Chia-I Wu
2010-04-09util: Set DXTN_LIBNAME to libtxc_dxtn.dylib on Mac OS X.Vinson Lee
2010-04-08st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regressionBrian Paul
2010-04-08util: Support PIPE_FORMAT_B4G4R4X4_UNORM and PIPE_FORMAT_R8G8B8X8_UNORM.José Fonseca
2010-04-08gallium: Add a couple more of D3D9 formats forgotten earlier.José Fonseca
2010-04-08intel: Call intel_prepare_render() in intelClear()Li Peng
2010-04-08util: (Almost) universal format translation function.José Fonseca
2010-04-08util: Describe, implement, and test the new D3D9 color formats.José Fonseca
2010-04-08gallium: Add missing D3D9 color formats.José Fonseca
2010-04-08util: is_array/mixed/etc is only meaningful for plain formats.José Fonseca
2010-04-08util: Keep const keyword when unpacking formats.José Fonseca
2010-04-08util: Reorder the code generated function so that they are grouped by format.José Fonseca
2010-04-08intel: Call intel_prepare_render() in intelClear()Li Peng
2010-04-08draw llvm: hook up the generated function into the draw elts pathZack Rusin
2010-04-08draw: Fix vertex buffer indexation.José Fonseca
2010-04-08util: Don't call util_dl_close(library) when util_format_s3tc_init is success...José Fonseca
2010-04-08util: util_dl_close(library) before exiting util_format_s3tc_init.Vinson Lee
2010-04-08draw llvm: Remove unnecessary header.Vinson Lee
2010-04-08llvmpipe: Remove unnecessary header.Vinson Lee
2010-04-08Merge remote branch 'origin/7.8'Dave Airlie
2010-04-08st/dri: Fix setTexBuffer2 with __DRI_TEXTURE_FORMAT_RGB.Chia-I Wu
2010-04-08texenvprogram: fix for ARB_draw_buffers.Dave Airlie
2010-04-07draw llvm: highly reduce the compilation times for draw llvmZack Rusin
2010-04-07gallivm: Get the format translation logic write.José Fonseca