Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-25 | glsl: Fix ast-to-hir for ARB_fragment_coord_conventions | Chad Versace | |
Function ast_declarator_list::hir(), when processing keywords added by extension ARB_fragment_coord_conventions, made the mistake of checking only if the extension was __supported by the driver__. The correct behavior is to check if the extensi0n is __enabled in the parse state__. NOTE: this is a candidate for the 7.9 branch. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-10-25 | translate: remove unused prototypes | Brian Paul | |
2010-10-25 | translate: use function typedefs, casts to silence warnings | Brian Paul | |
2010-10-25 | st/mesa: support RGBA16 and use it for RGBA12 as well | Marek Olšák | |
Tested with r300g. Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-10-25 | rtasm: use pointer_to_func() to silence warning | Brian Paul | |
2010-10-25 | util: use pointer_to_func() to silence warning | Brian Paul | |
2010-10-25 | xlib: silence unused var warning | Brian Paul | |
2010-10-25 | mesa: fix uninitialized var warning | Brian Paul | |
http://bugs.freedesktop.org/show_bug.cgi?id=31067 | |||
2010-10-25 | mesa: silence enum comparison warning | Brian Paul | |
http://bugs.freedesktop.org/show_bug.cgi?id=31069 | |||
2010-10-24 | r300g: fix texture border for 16-bits-per-channel formats | Marek Olšák | |
This is kinda hacky, but it's hard to come up with a generic solution for all formats when only a few are used in practice (I mostly get B8G8R8*8). | |||
2010-10-24 | mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY | Marek Olšák | |
As per the GL_ARB_framebuffer_object specification. Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-10-24 | Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS | Jon TURNEY | |
Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears in the link line before any -L in $LDFLAGS, so that we link driver we are building with libEGL we have just built, and not an installed version [olv: make a similar change to targets/egl] Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> | |||
2010-10-24 | r600g: drop more common state handling code | Dave Airlie | |
2010-10-24 | r600g: Also clear bc data when we're destroying a shader. | Tilman Sauerbeck | |
[airlied: remove unused vars] Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-10-24 | r600g: Added r600_pipe_shader_destroy(). | Tilman Sauerbeck | |
Not yet complete. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-10-24 | r600g: merge more of the common r600/evergreen state handling | Dave Airlie | |
2010-10-24 | r600g: Fixed r600_vertex_element leak. | Tilman Sauerbeck | |
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-10-23 | softpipe: remove >32bpp color restriction | Brian Paul | |
The comment was out of date. The tile cache does handle >32-bit colors. | |||
2010-10-23 | st/mesa: be smarter choosing texture format for glDrawPixels() | Brian Paul | |
This lets us get an integer texture format for integer pixel formats. | |||
2010-10-23 | mesa: display list support for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | mesa: plug in GL_EXT_texture_integer functions | Brian Paul | |
2010-10-23 | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | glapi: include/build EXT_texture_integer.xml | Brian Paul | |
2010-10-23 | glapi: GL_EXT_texture_integer API | Brian Paul | |
2010-10-23 | mesa: simplify target_can_be_compressed() function | Brian Paul | |
2010-10-23 | st/mesa: add format selection for signed/unsigned integer formats | Brian Paul | |
2010-10-23 | mesa: added cases for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | mesa: added cases for GL_EXT_texture_integer formats | Brian Paul | |
2010-10-23 | mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() | Brian Paul | |
2010-10-23 | mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT | Brian Paul | |
2010-10-23 | mesa: added new gl_framebuffer::_IntegerColor field | Brian Paul | |
2010-10-23 | mesa: added new gl_extensions::EXT_gpu_shader4 field | Brian Paul | |
2010-10-23 | softpipe: added some texture sample debug code (disabled) | Brian Paul | |
2010-10-23 | mesa: new glDrawPixels error check for integer formats | Brian Paul | |
2010-10-23 | mesa: added _mesa_is_fragment_shader_active() helper | Brian Paul | |
2010-10-23 | mesa: minor reformatting, clean-ups | Brian Paul | |
2010-10-23 | mesa: _mesa_is_format_integer() function | Brian Paul | |
2010-10-23 | mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT() | Brian Paul | |
For GL_EXT_texture_integer. | |||
2010-10-23 | mesa: add pixel packing for unscaled integer types | Brian Paul | |
And add some missing GL_RG cases. | |||
2010-10-23 | mesa: split up the image.c file | Brian Paul | |
New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions | |||
2010-10-23 | mesa: simplify fbo format checking code | Brian Paul | |
2010-10-23 | mesa: 80-column wrapping | Brian Paul | |
2010-10-23 | st/egl: Use resource reference count for egl_g3d_sync. | Chia-I Wu | |
2010-10-23 | egl: Fix a false negative check in _eglCheckMakeCurrent. | Chia-I Wu | |
This call sequence eglMakeCurrent(dpy, surf, surf, ctx1); eglMakeCurrent(dpy, surf, surf, ctx2); should be valid if ctx1 and ctx2 have the same client API and are not current in another thread. | |||
2010-10-23 | egl: Use reference counting to replace IsLinked or IsBound. | Chia-I Wu | |
Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting. | |||
2010-10-23 | egl: Add reference count for resources. | Chia-I Wu | |
This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock. | |||
2010-10-23 | st/egl: Fix native_mode refresh mode. | Chia-I Wu | |
Define the unit to match _EGLMode's. | |||
2010-10-23 | egl: Fix _eglModeLookup. | Chia-I Wu | |
Internally a mode belongs to a screen. But functions like eglGetModeAttribMESA treat a mode as a display resource: a mode can be looked up without a screen. Considering how KMS works, it is better to stick to the current implementation. To properly support looking up a mode without a screen, this commit assigns each mode (of all screens) a unique ID. | |||
2010-10-23 | egl: Minor changes to the _EGLScreen interface. | Chia-I Wu | |
Make _eglInitScreen take a display and rename _eglAddScreen to _eglLinkScreen. Remove unused functions. | |||
2010-10-23 | egl: Minor changes to the _EGLConfig interface. | Chia-I Wu | |
Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean ups. |