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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2005-03-23
Initialize texture addresses to something valid.
Felix Kuehling
2005-03-23
remove file after merge
Keith Whitwell
2005-03-22
rename mesaVis to try and improve clarity
Keith Whitwell
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-03-22
merge unichrome changes from branch
Keith Whitwell
2005-03-22
Remove test for defined(DRM_USE_MALLOC) around definition of
Keith Whitwell
2005-03-22
Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer in
Keith Whitwell
2005-03-18
Add support for production version of ATI RN50/ES1000. (ATI Technologies
Michel Dänzer
2005-03-18
Misc fixes.
Aapo Tahkola
2005-03-18
update against 03-Feb-2005 release
Michal Krol
2005-03-18
enable all 3dlabs front-end compiler sources
Michal Krol
2005-03-18
a little program to change // comments to /* */ ones
Michal Krol
2005-03-18
glslang flex and bison sources:
Michal Krol
2005-03-17
Fix to get doom3 started.
Aapo Tahkola
2005-03-17
xmllint fixes. Revert 'note_unflushed' changes that were accidetnally
Ian Romanick
2005-03-17
Simple TCL stage and ability to disable vps.
Aapo Tahkola
2005-03-17
Enable the generation of server-side __glGetBooleanv_size and related
Ian Romanick
2005-03-17
Minor refactoring and code tweaking. The only notable chage is that
Ian Romanick
2005-03-17
Minor vertex array support tweaks. These are in preparation for the
Ian Romanick
2005-03-17
Minor vertex array support tweaks. Most of these are in preparation for the
Ian Romanick
2005-03-17
Refactored some of the code for PrintGlxReqSize_[ch]. This ensures that the
Ian Romanick
2005-03-17
Fix the handling of zero-sized output parameters (i.e., those with type
Ian Romanick
2005-03-17
Hard-code the client-side maximum GL version. It turns out that there are
Ian Romanick
2005-03-16
Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ...
Aapo Tahkola
2005-03-16
Fixed some strangeness when mixing textured/flat primitives. Skipping textur...
Ben Skeggs
2005-03-15
add support for user-configurable brilinear filtering on r200
Roland Scheidegger
2005-03-15
Fix to get glxgears display anything.
Aapo Tahkola
2005-03-15
For some reason the Makefile didn't commit..
Ben Skeggs
2005-03-15
Initial multitexturing support. Old behaviour can be re-enabled by changing ...
Ben Skeggs
2005-03-14
When timestamping textures, need to emit the event with SAVAGE_WAIT_3D
Felix Kuehling
2005-03-14
Stencil support
Peter Zubaj
2005-03-14
re-enable slang sources
Michal Krol
2005-03-14
make it compile under linux
Michal Krol
2005-03-14
make it compile under gcc 3.3.2
Michal Krol
2005-03-14
fix enum comma
Michal Krol
2005-03-13
Replacing alpha test bits with values that give desired results as compaired ...
Aapo Tahkola
2005-03-13
Updated savage_dri.h from Xorg CVS. This removes definitions that are
Felix Kuehling
2005-03-12
Removed savagedma.[ch]. They have been unused for a while and were only
Felix Kuehling
2005-03-12
Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.
Aapo Tahkola
2005-03-11
Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocol
Ian Romanick
2005-03-11
add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696)
Brian Paul
2005-03-11
Add suitable definitions for the _REV formats, plus a comment
Paul Mackerras
2005-03-10
- Flush before updating the timestamp of a texture heap from a bound texture.
Felix Kuehling
2005-03-09
If the texture image changed force emitting the texture address, even
Felix Kuehling
2005-03-09
Don't use R200 texture constants - R300 fields are all different.
Vladimir Dergachev
2005-03-09
Deal with texture formats in a more robust way.
Vladimir Dergachev
2005-03-08
Replacing some RADEON cmd types with r300 counterparts.
Aapo Tahkola
2005-03-08
Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt cor...
Aapo Tahkola
2005-03-06
Actually *use* the count_scale value associated with a parameter.
Ian Romanick
2005-03-06
Don't synchronize after each frame. Allow the GPU to be one frame
Felix Kuehling
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