Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-30 | OK, one more time. Simplify the state-backup system by just storing the full | Eric Anholt | |
state in a ready-to-emit cmdbuf, which avoids the issue Nicolai Haehnle reported where the check() could return differently during backup-and-emit than it should have if it were called at the right time. Move the lit emission before most of the TCL state emission on r200, which fixes neverball issues. Tested with: r100/r200 with neverball, tuxracer, chromium, quake3, ipers | |||
2004-09-28 | Fix bug in glDrawPixels when writing color indexed images on color indexed | Karl Schultz | |
devices. In draw_index_pixels(), use the correct variables for the span Y and span end values. | |||
2004-09-28 | Initial revision | Nicolai Haehnle | |
2004-09-28 | use GLuint instead of uint | Daniel Borca | |
2004-09-27 | VBO RefCount fix (David Reveman) | Brian Paul | |
2004-09-27 | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | |
2004-09-25 | Bump driver_date for today's fixes. | Eric Anholt | |
2004-09-25 | Can't bail in sisDDLogicOpCode when logicop is off, because it's called with | Eric Anholt | |
GL_COPY to turn off logicop. Fixes glean's logicop test. | |||
2004-09-25 | Triangle stipple is a fallback, since we don't have code for the stippling. | Eric Anholt | |
Doesn't seem to help with glean's paths test, but I'm pretty sure it's correct. | |||
2004-09-25 | Correct a couple of comments. | Eric Anholt | |
2004-09-25 | Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang | Eric Anholt | |
the hardware. Re-enable AGP by default. | |||
2004-09-25 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | |
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the case of context switching). This was rather inefficient. Instead, after flushing a cmdbuf, mark the state as needing to be saved on unlock. Then, at the beginning of flushing a cmdbuf, if we actually have lost the context, go back and emit a new cmdbuf with the full set of state, before continuing with the cmdbuf flush. Provides a 10-15% improvement in ipers performance in my tests, along with other apps. Tested with: ipers, glxgears, quake3 | |||
2004-09-25 | Fix texturing in quake3. Some code was left over from the dirty/clean list | Eric Anholt | |
setup that now removed atoms from the atomlist on texture deletion. | |||
2004-09-25 | Bump DRIVER_DATE for yesterday's changes. | Eric Anholt | |
2004-09-24 | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul | |
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca | |
2004-09-24 | -O -Wall warnings cleanups in r200. | Eric Anholt | |
2004-09-24 | Clean up some warnings in the R100 driver with -O -Wall. | Eric Anholt | |
2004-09-24 | Remove an unnecessary calculation of the dest pointer. | Eric Anholt | |
2004-09-23 | don't test for NULL pixels pointer here, do that in the 'store' routines ↵ | Brian Paul | |
after validating PBO address | |||
2004-09-23 | added a comment in BindTexture | Brian Paul | |
2004-09-23 | just some comments and formatting changes | Brian Paul | |
2004-09-23 | fix for Erics new emit state code, rework out the dest pointer | Dave Airlie | |
after we check the buffer | |||
2004-09-22 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | |
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the case of context switching). This was rather inefficient. Instead, after flushing a cmdbuf, mark the state as needing to be saved on UNLOCK. Then, at the beginning of flushing a cmdbuf, if we actually have lost the context, go back and emit a new cmdbuf with the full set of state, before continuing with the cmdbuf flush. Also, remove the dirty/clean atom lists, since atoms are emitted in a fixed order these days, and go with a simpler single list. Provides a 14% improvement in ipers performance in my tests, along with other apps. | |||
2004-09-21 | Add xmlconfig to the i810 makefile | Dave Airlie | |
2004-09-20 | clamp size of wide points | Daniel Borca | |
2004-09-19 | Add GL_ARB_texture_cube_map support for i830. Most of the code was | Ian Romanick | |
lifted from the i915 side. i830 will now report version 1.3! Hurrah! With the exception of GL_EXT_texture_compression_s3tc, the i830 driver now supports all the extensions that its Windows counterpart supports. | |||
2004-09-19 | Added GL_ARB_point_parameters support for i830. | Ian Romanick | |
2004-09-19 | Merge in all the i830 functional differences from the old i830 driver. | Ian Romanick | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-09-17 | Symbol names are prepended with an underscore on CYGWIN as well. | Eric Anholt | |
X.Org Bugzilla: 1079 Submitted by: Alexander Gottwald <ago@freedesktop.org> | |||
2004-09-15 | replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas Stenglein | Brian Paul | |
2004-09-15 | in _mesa_problem() include version number in error message | Brian Paul | |
2004-09-14 | also fix possible delete bugs with buffer objects and vertex/fragment programs | Brian Paul | |
2004-09-14 | Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash. | Brian Paul | |
Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups. | |||
2004-09-13 | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | |
Define 2.0 point-sprite related tokens in glheader.h (temporary). | |||
2004-09-13 | Minor extension string tweaks. Added support for vertex program extensions. | Ian Romanick | |
Tested with arbvptorus, arbvpwarpmesh, vptorus, and vpwarpmesh. | |||
2004-09-13 | remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions() | Brian Paul | |
2004-09-13 | tweak texcoord for sampling texture rectangles (Dave Reveman) | Brian Paul | |
2004-09-13 | cleanup and bugfixes for fxDDClear() | Daniel Borca | |
2004-09-13 | cleanup and some changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | |
2004-09-13 | cleanup | Daniel Borca | |
2004-09-13 | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | |
2004-09-10 | applied patch #1026109 | Brian Paul | |
2004-09-10 | updated from patch 1026109 | Brian Paul | |
2004-09-10 | new file (bug 1026109) | Brian Paul | |
2004-09-10 | removed (bug 1026109) | Brian Paul | |
2004-09-10 | assorted updates (bug #1025977) | Brian Paul | |
2004-09-10 | updated error msg | Brian Paul | |
2004-09-10 | reset error state before parsing (David Reveman) | Brian Paul | |