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2007-11-09recreate from changed gl_API.xmlRoland Scheidegger
2007-11-09alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger
these should be the same functions (as per spec).
2007-11-08Prevent loss of vectorequiv information when an alias follows the function ↵Ian Romanick
being aliased.
2007-11-08fix Unichrome/Blender crash, bug 13142Benno Schulenberg
2007-11-06Fix compilation for !GLX_DIRECT_RENDERING.Kristian Høgsberg
2007-11-06Remove a couple of "deprecated" fields from __GLXcontextRec.Kristian Høgsberg
The __GLXcontextRec struct is internal to the libGL implementation. No point in "deprecating", just get rid of it.
2007-11-06Don't return 0 in a void function.Kristian Høgsberg
2007-11-06r200: Re-expose SetTexOffset functionality.Michel Dänzer
This seems to have been mismerged with the DRI interface changes.
2007-11-06r200: Fix SetTexOffset format for 16 bit pixmaps/textures.Michel Dänzer
Use symbolic array indices to clarify.
2007-11-06Pass the visual id to XF86DRICreateContextWithConfig(), not fbconfig id.Kristian Høgsberg
2007-11-05Renamed the R300_VAP_UNKNOWN_221C to R300_VAP_CLIP_CNTL.Oliver McFadden
2007-11-05r300: initial user clipping for TCL pathsDave Airlie
I've no idea if this code might break something or how it should interact with vertex shaders, it makes the clip demo work for me
2007-11-05Lookup visual in visual list, not fbconfig list.Kristian Høgsberg
Also, handle visual not found error case by throwing X error.
2007-11-05Filter both visuals and fbconfigs against driver supported configs.Kristian Høgsberg
2007-11-05Check for NULL VB->EdgeFlag array.Brian
There might be a bug elsewhere, but this is a simple work-around for now. See bug 12614
2007-11-05fix mmx code (bug 12614)Brian
2007-11-03Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if ↵Brian
_mesa_exec_malloc() returns NULL. (picked from mesa_7_0_branch)
2007-11-03fix typoBrian
2007-11-03r300: move more vap registers out of non tcl pathsDave Airlie
2007-11-03r300: fix misnumber registerDave Airlie
2007-11-03r300: fix texwrap border colorDave Airlie
2007-11-01remove dead code in _mesa_new_program()Brian
2007-11-01nouveau: ppc, swap fragment programs on big endian systems.Dave Airlie
Thanks to the PS3 RSX project for figuring this out.
2007-11-01i915: make i915 use the cached mappings for batch/buffer objects.Dave Airlie
This should restore gears speed on 9xx hardware
2007-10-31check for count==0 in _mesa_validate_DrawArrays()Brian
2007-10-30Fix some build warnings, mostly with XCB.Michel Dänzer
2007-10-30Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian
2007-10-30Finish up ATI_separate_stencilBrian
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
2007-10-30add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger
2007-10-30More vblank cleanups.Michel Dänzer
* Fix crash at context creation in most drivers supporting vblank. * Don't pass vblank sequence or flags to functions that get passed the drawable private already. * Attempt to initialize vblank related drawable private fields just once per drawable. May need more work in some drivers.
2007-10-29[i915] Include header to pick up intel_ttm_bo_create_from_handle() proto.Eric Anholt
2007-10-29Merge branch 'origin'Eric Anholt
2007-10-29Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaJesse Barnes
2007-10-29Refactor and fix core vblank supportJesse Barnes
Consolidate support for synchronizing to and retrieving vblank counters. Also fix the core vblank code to return monotonic MSC counters, which are required by some GLX extensions. Adding support for multiple pipes to a low level driver is fairly easy, the Intel 965 driver provides simple example code (see intel_buffers.c:intelWindowMoved()). The new code bumps the media stream counter extension version to 2 and adds a new getDrawableMSC callback. This callback takes a drawablePrivate pointer, which is used to calculate the MSC value seen by clients based on the actual vblank counter(s) returned from the kernel. The new drawable private fields are as follows: - vblSeq - used for tracking vblank counts for buffer swapping - vblFlags - flags (e.g. current pipe), updated by low level driver - msc_base - MSC counter from the last time the current pipe changed - vblank_base - kernel DRM vblank counter from the last time the pipe changed Using the above variables, the core vblank code (in vblank.c) can calculate a monotonic MSC value. The low level DRI drivers are responsible for updating the current pipe (by setting VBLANK_FLAG_SECONDARY for example in vblFlags) along with msc_base and vblank_base whenever the pipe associated with a given drawable changes (again, see intelWindowMoved for an example of this). Drivers should fill in the GetDrawableMSC DriverAPIRec field to point to driDrawableGetMSC32 and add code for pipe switching as outlined above to fully support the new scheme.
2007-10-29Remember to call XSync() before resetting X error handler.Chris Rankin
2007-10-29disable ctx->Driver.NewProgram() call in _mesa_new_program()Brian
This was causing infinite recursive calls w/ software drivers. All vertex/fragment shaders should be allocated by calling ctx->Driver.NewProgram(), not by calling _mesa_new_program().
2007-10-28Only set R_MODE with NV_point_spriteAlan Hourihane
2007-10-26Merge branch '965-glsl'Zou Nan hai
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c
2007-10-25use grep -qBrian
2007-10-25simplify/fix the ASM_FLAGS tests (bug 12931)Brian
2007-10-24don't build x86, x86-64 dirs if not neededBrian
2007-10-24add to gitBrian
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
Contains the normalized fragment position within a point sprite.
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵Brian
instructions
2007-10-22don't apply ColorMask to main gcBrian
2007-10-18i915: Add some sanity checks to blit command debugging code.Michel Dänzer
2007-10-17Framework for supporting z24_s8 and z32 depth textures on r300.Ian Romanick
2007-10-17Initial support for ARB_depth_textureIan Romanick
Currently only GL_DEPTH_COMPONENT16 are supported. I don't know what the hardware bits are to select the other formats, but it shouldn't be too hard to figure out.
2007-10-17mga: Enable (trivial) support for GL_APPLE_vertex_array_object, bump DRIVER_DATEIan Romanick