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AgeCommit message (Expand)Author
2009-06-26tgsi: correct handling of return value from util_vsnprintfKeith Whitwell
2009-06-26aux/indices: don't use 'prim' value once it is known to be badKeith Whitwell
2009-06-24wgl: Handle flush after a window is destroyed.José Fonseca
2009-06-22i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-22Disable SGI_swap_control extension for DRI2Owen W. Taylor
2009-06-22intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
2009-06-22i965: added intelFlush() call in intel_get_tex_image()Brian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul
2009-06-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul
2009-06-22mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul
2009-06-22vbo: return VP_NONE from get_program_mode() if running fixed-func vertex programBrian Paul
2009-06-22mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-06-19intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt
2009-06-19intel: Fix glClear behavior versus display lists.Eric Anholt
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
2009-06-19Also release direct rendering resources in glXDestroyGLXPixmap.Michel Dänzer
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
2009-06-19softpipe: return alpha=1 in shadow_compare() functionBrian Paul
2009-06-18util: Add cast.José Fonseca
2009-06-18draw: Replace pointer arithmetic with cast.José Fonseca
2009-06-18trace: Use size_t consistently.José Fonseca
2009-06-18pipebuffer: Use a type consistently for sizes/offsets.José Fonseca
2009-06-18wgl: Fix window resizing in multithread applications.José Fonseca
2009-06-18wgl: Move all thread related code together.José Fonseca
2009-06-18glew: correct misspelling of glFramebufferTextureLayerKeith Whitwell
2009-06-18mesa: protect Elements against multiple definitionsKeith Whitwell
2009-06-17intel: remove extra \n from warning stringBrian Paul
2009-06-17i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-06-17i965: send all warnings through _mesa_warning()Robert Ellison
2009-06-17i965: fix segfault on low memory conditionsRobert Ellison
2009-06-17Fast path when rebinding the same texture in single context environmentIan Romanick
2009-06-17i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-17i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-06-17intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-06-17mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-06-17i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-06-17i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-06-17i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-06-17i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17st/glx: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul