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2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: fix some glCopyTex[Sub]Image regressions related to convolutionBrian Paul
2009-09-19mesa: move _mesa_meta_init/free() calls to core MesaBrian Paul
2009-09-19r600: fix point sizesAlex Deucher
registers takes radius
2009-09-19r600: fix polygon offsetAlex Deucher
2009-09-19swrast: remove obsolete s_texstore.cBrian Paul
Replaced by new, simpler meta functions.
2009-09-19swrast: remove prototypes for obsolete functionsBrian Paul
2009-09-19mesa: remove s_texstore.c from makefile/project filesBrian Paul
2009-09-19glapi: replace old TexCopy functions w/ newBrian Paul
2009-09-19windows: replace old TexCopy functions w/ newBrian Paul
2009-09-19gldirect: remove refs to soon-to-be-obsolete functionsBrian Paul
I don't know if this driver is anywhere near build-able, but anyway.
2009-09-19mesa: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19intel: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19glapi: regenerated filesBrian Paul
2009-09-19glapi: added tokens, function for GL_ARB_provoking_vertexBrian Paul
2009-09-19llvmpipe: Respect input interpolators for the shader.Michal Krol
Cherry-picked from fb2c7b6743ba6e89f24843890fb7fcd6a09c3dbb
2009-09-19mesa: Allow BlitFramebuffer from a texture.José Fonseca
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't forbid them either, and some thirdparty driver appear to support this.
2009-09-18softpipe: Fix cube face selection.Michal Krol
If arx and ary are equal, we still want to choose from one of them, and not arz.
2009-09-17softpipe: Respect input interpolators for the shader.Michal Krol
2009-09-17tgsi: Scan input interpolators, too.Michal Krol
2009-09-16mesa: begin some texstore code refactoringBrian Paul
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it.
2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16llvmpipe: Don't assert due to unsupported texture wrap modes.José Fonseca
Issue a warning and fallback to clamping.
2009-09-16Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-16gallium: remove incorrect 'return' stmtBrian Paul
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-16softpipe: Do not advertise Z32_UNORM as a supported format.Michal Krol
2009-09-16gdi: Integrate with llvmpipe where available.José Fonseca
2009-09-16llvmpipe: Make the code portable for MinGW.José Fonseca
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857
2009-09-16radeon: cleanup compile defines mess.Dave Airlie
I inherited this and really it stayed around far too long, make it nice and simple.
2009-09-16radeon: oops remove debugging left on in previous patchDave Airlie
2009-09-16radeon: use txformat to decide to emit rect tex state.Dave Airlie
This is more logical, and fixes a TFP issue.
2009-09-15mesa: move generate mipmap callsBrian Paul
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
2009-09-15mesa: minor clean-upBrian Paul
2009-09-15mesa: remove last of gotosBrian Paul
2009-09-15mesa: more goto removalBrian Paul
2009-09-15mesa: remove some gotosBrian Paul
This will make some subsequent changes easier...
2009-09-15mesa: clean-up fbo debug codeBrian Paul
2009-09-15st/xorg: fixing copies and composite shadersZack Rusin
copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate.
2009-09-15st/xorg: lots of fixesZack Rusin
fixes blending binding and copy coordinates
2009-09-15mesa: added GL_ARB_provoking_vertex (same as EXT version)Brian Paul
2009-09-15radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-15r600: minor span cleanupsAlex Deucher