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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-10-10
mesa: include needed header
Brian Paul
2008-10-10
mesa: remove unneeded includes
Brian Paul
2008-10-10
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul
2008-10-10
mesa: rename macro params to emphasize that there's no particular color ordering
Brian Paul
2008-10-10
mesa: remove unneeded includes
Brian Paul
2008-10-10
intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver
Ian Romanick
2008-10-10
i965: Add missing intel_pixel_draw.c symlink to fix build.
Eric Anholt
2008-10-09
i965: Accelerate depth textures with border color.
Eric Anholt
2008-10-09
i965: Actually hook up the accelerated DrawPixels support.
Eric Anholt
2008-10-08
i915: Accelerate depth textures with border color.
Eric Anholt
2008-10-08
mesa: vertex emit debug code (disabled)
Brian Paul
2008-10-08
mesa: fix vertex format/attribute bug
Brian Paul
2008-10-07
mesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt
2008-10-07
i965: Add ARB_occlusion_query support.
Eric Anholt
2008-10-07
intel: Push flushing for cliprects changes down into the cliprects changes.
Eric Anholt
2008-10-08
i965: Fix a potential assertion failure.
Xiang, Haihao
2008-10-07
mesa: pass 'mask', not NULL to renderbuffer->Put functions
Brian Paul
2008-10-06
mesa: fix convolve/convolution mix-ups
Brian
2008-10-06
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE
Brian Paul
2008-10-06
mesa: adjust texcoords for swrast sprite points.
Brian Paul
2008-10-06
mesa: updated _mesa_delete_query() comments
Brian Paul
2008-10-06
mesa: add missing GLcontext param to _mesa_delete_query().
Brian Paul
2008-10-04
i915: Refine the texture indirect lookup accounting.
Eric Anholt
2008-10-03
intel: Don't advertise unsupported extensions on pre-965 hardware
Ian Romanick
2008-10-01
Unify ARB_depth_texture and SGIX_depth_texture
Ian Romanick
2008-10-01
i965: sampler default color ends up in texture cache, not instructions.
Eric Anholt
2008-10-01
i965: Fix overwriting of depth override for SetTexOffset.
Eric Anholt
2008-09-29
intel: Clean-up the extension string madness!
Ian Romanick
2008-09-29
GLSL: Implement GL_OBJECT_TYPE_ARB query
Ian Romanick
2008-09-29
GLSL: Implement _mesa_get_handle
Ian Romanick
2008-09-29
GLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick
2008-09-29
mesa: asst updates for VMS
Jouk Jansen
2008-09-29
mesa: drop calloc from _mesa_get_fixed_func_vertex_program
Shunichi Fuji
2008-09-28
Use 3Dnow! x86-64 routines only on processors that support 3Dnow!
Ian Romanick
2008-09-28
Remove TNL-to-VP tracking from i965
Ian Romanick
2008-09-27
glapi: add DISPATCH_FUNCTION_SIZE
Tobias Jakobi
2008-09-27
glapi: add gl_dispatch_functions_start and end
Tobias Jakobi
2008-09-26
intel: Fix a number of memory leaks on context destroy.
Eric Anholt
2008-09-26
mesa: remove invalid assertions that programs have parameters
Brian Paul
2008-09-26
mesa: fix assertion in _mesa_reference_program()
Brian Paul
2008-09-26
mesa: fix param indexing
Brad King
2008-09-25
mesa: fix cast/conversion for optional code
Brian
2008-09-25
mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.
Brian Paul
2008-09-25
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2008-09-25
mesa: fix some VBO buffer object issues
Brian Paul
2008-09-25
mesa: fix function params to match prototypes
Sam Hocevar
2008-09-25
mesa: prevent the slang code generator from aborting when faced with a sample...
Sam Hocevar
2008-09-25
i965: support for sin() and cos() in vertex shaders.
Sam Hocevar
2008-09-25
i965: more meaningful message for unsupported opcodes.
Sam Hocevar
2008-09-24
intel: Fix clears to depth_stencil texture attachments.
Eric Anholt
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