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AgeCommit message (Collapse)Author
2001-11-18included by glapi.cBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-11-18new, simpler API specification fileBrian Paul
2001-11-18new Python API generator scriptsBrian Paul
2001-11-13improved AA subpixel sample positions (Ray Tice)Brian Paul
2001-11-12BeOS thread support (Philippe Houdoin)Brian Paul
2001-11-06casts to silence warnings from gcc 2.96Brian Paul
2001-11-06added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul
2001-11-03fix error in error checking conditional (bug 476846)Brian Paul
2001-11-02init the hash table mutex in _mesa_NewHashTable (Won-Suk Chun)Brian Paul
2001-11-01Updates for improved DirectDraw support (Daniel Slater)Karl Schultz
2001-11-01added some (void *) casts to silence gcc 2.96 warningsBrian Paul
2001-10-26Change name of glut lib from glut32 to MesaGlut.Karl Schultz
This helps avoid confusion with other gluts on the system that may be lined with OpenGl32.dll and Glu32.dll.
2001-10-25added a bunch of missing breaks for multisample getsBrian Paul
2001-10-22version bumps, etc for 4.1Brian Paul
2001-10-22applied Andrew Lewycky's patchesBrian Paul
2001-10-20forgotten diffuse alpha fixKeith Whitwell
2001-10-18 Committing in .Jouk Jansen
Modified Files: Mesa/src/context.c Initializing ctx->Driver.CurrentExecPrimitive to 0, just after the allocation of the context. I hope this solved a very rare crash of the molecule mode of xlockmore on my VMS-machine. (I have not seen any crash the last week. Normally it crashed at least once in the 3 days) ----------------------------------------------------------------------
2001-10-17added a few commentsBrian Paul
2001-10-17warning fixes (Karl Schultz)Brian Paul
2001-10-17added new entrypoints for 1.3Brian Paul
2001-10-17updated for new glext.hBrian Paul
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-10-17minor updates for new glext.hBrian Paul
2001-10-15Fix comments.Karl Schultz
2001-10-05Fix the clear() functionKarl Schultz
- add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears.
2001-10-04Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz
defined, which is bad for things like assert().
2001-10-04Updated Windows driver for Mesa 4.0.Karl Schultz
Needs optimization.
2001-10-04remove extra CR charsKarl Schultz
2001-09-25use correct vertex for flatshadingKeith Whitwell
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
2001-09-25disable some more code so that it compiles quietly on Windows.Karl Schultz
2001-09-24 Committing in .Jouk Jansen
Modified Files: Mesa/si-glu/libutil/glue.c added some type casts to silence compiler warnings. ----------------------------------------------------------------------
2001-09-23[rgba]shift values weren't always correct, only effected blended linesBrian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-23updates for Mesa 4.0Brian Paul
2001-09-23More of the sameKeith Whitwell
2001-09-21Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz
consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent.
2001-09-20Don't use "errno" as a parameter name - it is also a function and thatKarl Schultz
confused the Windows compiler. Also make messages unsigned char for consistency.
2001-09-20compiler warningsKarl Schultz
2001-09-20very brief overview of swrastKeith Whitwell
2001-09-20(very) Brief overview of tnl moduleKeith Whitwell
2001-09-19GL_ADD texture mode was incorrect, renamed some varsBrian Paul
2001-09-19silence compiler warnings (last batch for src)Karl Schultz
2001-09-19set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-19compute dst->ooz, not dst->z in clip interpolation functionBrian Paul
2001-09-18more compiler warning fixesKarl Schultz
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
Textures are broken (eg. isosurf).