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2011-02-18svga: Preserve src swizzles in submit_op2/3/4.José Fonseca
Several opcodes require scalar swizzle, and this requirement was being was not being observed when creating temporaries for other reasons.
2011-02-18r300g: remove tracking whether vertex buffers need to be validatedMarek Olšák
This was getting hard to maintain and didn't really bring any real benefits. Instead, validate buffers when the vertex array state is dirty.
2011-02-18st/mesa: fix geometry corruption by always re-binding vertex arraysMarek Olšák
This is a temporary workaround. It fixes sauerbrauten with shaders enabled. I guess we might be changing vertex attribs somewhere and not updating the appropriate dirty flags, therefore we can't rely on them for now. Or maybe we need to make this state dependent on some other flags too. More info: https://bugs.freedesktop.org/show_bug.cgi?id=34378
2011-02-18svga: Disable surface cache for texturesJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Describe svga_sampler_views for refcnt debuggingJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Make sure that refcnt debugger gets the correct backtrace for createJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18util: Make refcnt and symbol debuggers work on windowsJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18Point to bugs.freedesktop.org rather than bugzilla.freedesktop.orgCyril Brulebois
Suggested by a freedesktop.org admin. Signed-off-by: Cyril Brulebois <kibi@debian.org>
2011-02-18u_vbuf_mgr: initialize flag indicating that buffers have been updatedMarek Olšák
This fixes r300g errors: r300: Cannot get a relocation in radeon_drm_cs_write_reloc.
2011-02-18gallium/svga: Fix unnecessary swtnl fallbacksThomas Hellstrom
When we drop the in_swtnl_draw flag, we must force a rerun of update_need_swtnl to reset the need_swtnl flag to its correct value outside of a swtnl vbo draw. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-18r600g: reorganise rgtc pieces.Dave Airlie
when the cs checker fixes go upstream a lot of this can disappear into a drm version check. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-17st/mesa: implement blit-based path for glCopyPixelsBrian Paul
If doing a simple non-overlapping glCopyPixels with no per-fragment ops we can use pipe_context::resource_copy_region().
2011-02-17mesa: fix comments for _mesa_clip_readpixels()Brian Paul
2011-02-17st/mesa: indentation fixBrian Paul
2011-02-18r600g: Start a new TEX clause if the texture lookup address was fetched in ↵Fabian Bieler
the current clause Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18r600g: Add support to dump vertex- and texture-fetch clausesFabian Bieler
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18r600g: add BC4/5 to RGTC conversionDave Airlie
this doesn't do anything much since the rest of mesa doesn't support RGTC yet.
2011-02-17util: Fix typo in last commit.José Fonseca
2011-02-17st/mesa: fix incorrect glCopyPixels position on fallback pathBrian Paul
If we hit the pipe_get/put_tile() path for setting up the glCopyPixels texture we were passing the wrong x/y position to pipe_get_tile(). The x/y position was already accounted for in the pipe_get_transfer() call so we were effectively reading from 2*readX, 2*readY. NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-17draw: update comments, rename vars in pstipple codeBrian Paul
2011-02-17svga: Don't use more than one constant per IFC instruction.José Fonseca
2011-02-17mesa: Do copy propagation across if-else-endif.José Fonseca
Addresses excessive TEMP allocation in vertex shaders where all CONSTs are stored into TEMPS at the start, but copy propagation was failing due to the presence of IFs. We could do something about loops, but ifs are easy enough.
2011-02-17util: Cleanup symbol name resolution on Windows.José Fonseca
- Support symbol name resolution on MinGW. - Use dbghelp.dll (which should allow 64bit support), but untested yet. - Cleanup.
2011-02-17st/mesa: remove unused screen variablesBrian Paul
2011-02-17mesa: remove the MESA_NO_DITHER env varBrian Paul
This was sometimes useful back when 16-bit framebuffers were prominent.
2011-02-17softpipe: rename env vars to be consistentBrian Paul
2011-02-16egl_dri2: add swrastHaitao Feng
This enables the egl_dri2 driver to load swrast driver for software rendering. It could be used when hardware dri2 drivers are not available, such as in VM. Signed-off-by: Haitao Feng <haitao.feng@intel.com>
2011-02-17r600g: get s3tc working on cards with crappy 64/128 bit types.Dave Airlie
Some cards don't appear to work correctly with the UNORM type, so switch to the integer type, however since gallium has no integer types yet from what I can see we need to do a hack to workaround it for the blitter. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-17r600g: add missing type to color buffer swap.Dave Airlie
2011-02-16gallium/util: init key with memset()Brian Paul
To silence missing initializers warning.
2011-02-16svga: flush when transitioning between HW and SW rendering pathsBrian Paul
To avoid mixing HW and SW rendering with the same vertex buffer.
2011-02-16rtasm: add dummy return statement to silence MSVC warningBrian Paul
And use assert(0) instead of abort() to be consistent with rest of Gallium.
2011-02-16svga: use TRUE/FALSE instead of 0/1Brian Paul
Some fields are booleans, others are bitmasks. Use TRUE/FALSE to clarify what's what.
2011-02-16svga: fix incorrect commentBrian Paul
2011-02-16svga: dimension the dirty[] array with SVGA_STATE_MAXBrian Paul
2011-02-16mesa: make _mesa_write_renderbuffer_image() non-staticBrian Paul
2011-02-16svga: disable a debug_printf() callBrian Paul
2011-02-16mesa: 80-column wrapBrian Paul
2011-02-16svga: Proper redefine_user_buffer implementation.José Fonseca
Unfortunately still not enough to make GoogleEarth happy.
2011-02-16r300g: fix a race between CS and SET_TILING ioctlsMarek Olšák
2011-02-16r300g: fix blitting NPOT compressed texturesMarek Olšák
2011-02-16mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4Marek Olšák
Oops, I copy-pasted a typo from 3_3_2. The 3_3_2 part is a candidate for 7.9 and 7.10. The 4_4 part isn't, because AL44 is in neither branches.
2011-02-16mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák
This was missed when implementing AL44.
2011-02-16mesa: Remove the DXT compression via blit path.José Fonseca
No longer used.
2011-02-16svga: Don't fake DXT compression ability.José Fonseca
2011-02-16nvc0: fix blend factor mappingChristoph Bumiller
2011-02-16nvc0: fix emit_dfdx,dfdyChristoph Bumiller
2011-02-16nvc0: don't swap sources if either value is not in a GPRChristoph Bumiller
The memory / immediate source should already be in the only valid position.
2011-02-16nvc0: add missing break statements in constant_operandChristoph Bumiller
2011-02-16nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller