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2010-05-09mesa: fix typos, comment in signed 16-bit tex fetch codeBrian Paul
2010-05-09mesa: added unsigned 16-bit/channel tex formatBrian Paul
2010-05-09mesa: added comments for signed 16-bit formatsBrian Paul
2010-05-09mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul
2010-05-09mesa: added texstore function for signed 16-bit formatsBrian Paul
2010-05-09mesa: added UNCLAMPED_FLOAT_TO_SHORT macroBrian Paul
2010-05-09mesa: add missing cases for signed 16-bit formatsBrian Paul
2010-05-09st/mesa: Ignore internal_format in st_context_teximage.Chia-I Wu
2010-05-08gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca
2010-05-08gallivm: Fix mipfiltering with negative lod bias.José Fonseca
2010-05-08gallivm: Actually do floor/ceil/trunc for scalars.José Fonseca
2010-05-08gallivm: Import the code to compute the minimax polynomials.José Fonseca
2010-05-08gallivm: Use a minimax polynomial for exp2 in range [0,1] instead [-0.5,5].José Fonseca
2010-05-08gallivm: Don't hardcode number of args twice.José Fonseca
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák
2010-05-08r300/compiler: fake equal/notequal for shadow samplersMarek Olšák
2010-05-08r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák
2010-05-08r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák
2010-05-08r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák
2010-05-08r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
2010-05-08gallivm: The the JIT engine to use our sinf()/cosf() on Windows.José Fonseca
2010-05-08gallivm: Fix BREAK/CONT translation.José Fonseca
2010-05-08llvmpipe: Cover more formats in unit test.José Fonseca
2010-05-08gallivm: Fix segfaul when inserting allocas in an empty function.José Fonseca
2010-05-08gallivm: Centralize SoA swizzling into a single place.José Fonseca
2010-05-08gallivm: Support predicates.José Fonseca
2010-05-08llvmpipe: Match p_screen.h's function prototype.José Fonseca
2010-05-08llvmpipe: Remove unnecessary header.Vinson Lee
2010-05-08egl: Build drivers in $(TOP)/$(LIB_DIR)/egl.Chia-I Wu
2010-05-08gallium: Add egl-apis target.Chia-I Wu
2010-05-08mapi: Add install rules for OpenGL ES.Chia-I Wu
2010-05-08mapi: Install .pc file for OpenVG.Chia-I Wu
2010-05-08mapi: Update vgapi to build libOpenVG.so.Chia-I Wu
2010-05-08mapi: Merge src/gles/.Chia-I Wu
2010-05-08Define OpenGL ES and OpenVG library names.Chia-I Wu
2010-05-08egl_g3d: Check external modules for client APIs first.Chia-I Wu
2010-05-08egl: Add _eglSearchPathForEach.Chia-I Wu
2010-05-07gallium/draw: additional comments in the clipping codeBrian Paul
2010-05-07mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul
2010-05-07glx: Get GLX_SCREEN first in __glXQueryContextInfo()Kristian Høgsberg
2010-05-07mesa: fpclassify dummy definition is not needed on cygwinJon TURNEY
2010-05-07tgis: fix SOA aliasing for MUL instruction in SSE codegenBrian Paul
2010-05-06apple: Move glapi to mapi.Vinson Lee