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AgeCommit message (Expand)Author
2004-02-17added SPAN_WBrian Paul
2004-02-17just some reformattingBrian Paul
2004-02-17some debug codeBrian Paul
2004-02-17added FogOption to fragment_program structBrian Paul
2004-02-17added FixedToDouble() macroBrian Paul
2004-02-17Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul
2004-02-16texture env combine refactor (Andreas Stenglein), following the same principl...Roland Scheidegger
2004-02-16Add _tnl_set_attr() to complement existing get_attr() call.Keith Whitwell
2004-02-16cleanup and some WGL PIXELFORMAT issuesDaniel Borca
2004-02-15some code clean-upsBrian Paul
2004-02-15Minor clean-ups of variable scopes, initializations, etc.Brian Paul
2004-02-14Remove debugKeith Whitwell
2004-02-14Make it easier for drivers to create "subclasses" of the existingKeith Whitwell
2004-02-13Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick
2004-02-13init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul
2004-02-13set buffer object default Usage and AccessBrian Paul
2004-02-13new comments, rename some stuffBrian Paul
2004-02-12Fix a problem that caused the new interface code to not actually beIan Romanick
2004-02-12Enable use of new DRI interface in MGA driver.Ian Romanick
2004-02-12Minor re-org of state for fog and precision options.Brian Paul
2004-02-12minor cleanups from t_dd_vb.cDave Airlie
2004-02-12remove vertex_stride_shift, fix up code to not need itDave Airlie
2004-02-12fix up specular color/fog and triangle vertex retrievalDave Airlie
2004-02-12fixup vertex building code ..Dave Airlie
2004-02-12more updates , gears sorta worksDave Airlie
2004-02-11Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul
2004-02-11initialise VBLANKDave Airlie
2004-02-11Do more bookkeeping of vertex buffer object reference counts.Brian Paul
2004-02-11Initial pass at adding support for the new DRI driver interfaces toIan Romanick
2004-02-11revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger
2004-02-10change lighting to use MULT instead of PREMULT (i.e. move some lighting color...Roland Scheidegger
2004-02-10fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca
2004-02-10Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ...Roland Scheidegger
2004-02-09reorganized DMesa to fxMesa wrapperDaniel Borca
2004-02-09deal with combine_ext refactorDaniel Borca
2004-02-09Restore some of the previous code for handling conventional vertex attributesBrian Paul
2004-02-08Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul
2004-02-08fully parameterize the macros for fixed-point arithmeticBrian Paul
2004-02-08added an additional comment about mipmap generationBrian Paul
2004-02-08implement Fake_glXCreateWindow() to fix bug #890894Brian Paul
2004-02-07removed MGA driver from DMesaDaniel Borca
2004-02-07added NUL driver for DMesaDaniel Borca
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
2004-02-06inform driver of changed wrap/filter parameters due to binding of nv_texrect ...Roland Scheidegger
2004-02-06remove bogus check of texture target in R200TexParameterRoland Scheidegger
2004-02-06align blits for texture rectangles correctly, fix potential problem overwriti...Roland Scheidegger
2004-02-06fix potential problem overwriting dma regionRoland Scheidegger
2004-02-06remove bogus check of texture target in RadeonTexParameterRoland Scheidegger
2004-02-06Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul
2004-02-06fix missing include for SOLO buildDave Airlie