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2010-09-19r600g: Flush upload buffers before draws instead of before flushes.Henri Verbeet
If a upload buffer is used by a previous draw that's still in the CS, accessing it would need a context flush. However, doing a context flush when mapping the upload buffer would then flush/destroy the same buffer we're trying to map there. Flushing the upload buffers before a draw avoids both the CS flush and the upload buffer going away while it's being used. Note that u_upload_data() could e.g. use a pool of buffers instead of allocating new ones all the time if that turns out to be a significant issue.
2010-09-19st/egl: s/kms/drm/ on the drm backend.Chia-I Wu
s/kms/drm/, s/kdpy/drmdpy/, and so forth.
2010-09-19st/egl: Rename kms backend to drm.Chia-I Wu
The main use of the backend is to support EGL_MESA_drm_display. drm should be a better name.
2010-09-19st/egl: Split modeset code support to modeset.c.Chia-I Wu
The modeset code supports now obsolete EGL_MESA_screen_surface. Move it to a file of its own.
2010-09-19r600g: only emit uses waterfall on r6xx hw.Dave Airlie
2010-09-19r600g; add uses waterfall to asm cf for r6xx.Dave Airlie
On r6xx if an MOVA instruction is emitted we should set this bit.
2010-09-19r600g: Added support for TGSI_SEMANTIC_FACE.Tilman Sauerbeck
This makes the 'glsl1-gl_FrontFacing var (1)' piglit test pass. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-18nv50: Remove dead initialization.Vinson Lee
2010-09-18nv50: Remove dead initialization.Vinson Lee
2010-09-18nv50: Silence missing initializer warning.Vinson Lee
Fixes this GCC warning. nv50_state_validate.c:336: warning: missing initializer nv50_state_validate.c:336: error: (near initialization for 'validate_list[20].func')
2010-09-18nv50: fix typo in fifo packet length limitChristoph Bumiller
2010-09-18glsl/builtins: Switch comparison functions to just return an expression.Kenneth Graunke
2010-09-18glsl/builtins: Fix equal and notEqual builtins.Kenneth Graunke
Commit 309cd4115b7cba669a0bf858e7809cb6dae90ddf incorrectly converted these to all_equal and any_nequal, which is the wrong operation.
2010-09-18nv50: emit constbuf relocs before uploading constantsChristoph Bumiller
2010-09-18nv50: add relocs for stack and local mem buffersChristoph Bumiller
2010-09-18glsl: Properly handle nested structure types.Kenneth Graunke
Fixes piglit test CorrectFull.frag.
2010-09-18r600g: Remove unused variable.Vinson Lee
2010-09-18nvfx: Silence uninitialized variable warnings.Vinson Lee
2010-09-18nvfx: Remove const qualifer from nvfx_vertprog_translate.Vinson Lee
Silences this GCC warning. nvfx_vertprog.c: In function 'nvfx_vertprog_translate': nvfx_vertprog.c:998: warning: assignment discards qualifiers from pointer target type
2010-09-18glsl2: Fixed cloning of ir_call error instructions.Tilman Sauerbeck
Those have the callee field set to the null pointer, so calling the public constructor will segfault. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-18glsl: Fix 'control reaches end of non-void function' warning.Vinson Lee
Fixes this GCC warning. lower_variable_index_to_cond_assign.cpp: In member function 'bool variable_index_to_cond_assign_visitor::needs_lowering(ir_dereference_array*) const': lower_variable_index_to_cond_assign.cpp:261: warning: control reaches end of non-void function
2010-09-17x86: Silence unused variable warning on Mac OS X.Vinson Lee
Silences the following GCC warning on Mac OS X. x86/common_x86.c:58: warning: 'detection_debug' defined but not used
2010-09-17mesa: Silence "'valid_texture_object' defined but not used" warning.Vinson Lee
2010-09-17ir_to_mesa: Remove unused member array_indexed from struct statevar_element.Vinson Lee
Fixes this GCC warning. warning: missing initializer for member 'statevar_element::array_indexed'
2010-09-17mesa: bump version to 7.10Vinson Lee
2010-09-18glsl2: Empty functions can be inlined.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-09-17r600g: Silence unused variable warnings.Vinson Lee
The variables are used in code that is currently ifdef'ed out.
2010-09-17r600g: Silence uninitialized variable warning.Vinson Lee
2010-09-17r600g: Fix memory leak on error path.Vinson Lee
2010-09-17r600g: Fix implicit declaration warning.Vinson Lee
Fixes this GCC warning. r600_state2.c: In function 'r600_context_flush': r600_state2.c:946: error: implicit declaration of function 'drmCommandWriteRead'
2010-09-17r600g: Remove unnecessary headers.Vinson Lee
2010-09-17r600g: Remove unnecessary header.Vinson Lee
2010-09-17llvmpipe: Default to no threading on single processor systems.José Fonseca
2010-09-17util: linearized sRGB values don't fit into 8bitsJosé Fonseca
Fixes glean texture_srgb test.
2010-09-17gallivm: added missing case for PIPE_TEXTURE_RECTBrian Paul
Fixes fd.o bug 30245
2010-09-17r600g: alternative command stream building from contextJerome Glisse
Winsys context build a list of register block a register block is a set of consecutive register that will be emited together in the same pm4 packet (the various r600_block* are there to provide basic grouping that try to take advantage of states that are linked together) Some consecutive register are emited each in a different block, for instance the various cb[0-7]_base. At winsys context creation, the list of block is created & an index into the list of block. So to find into which block a register is in you simply use the register offset and lookup the block index. Block are grouped together into group which are the various pkt3 group of config, context, resource, Pipe state build a list of register each state want to modify, beside register value it also give a register mask so only subpart of a register can be updated by a given pipe state (the oring is in the winsys) There is no prebuild register list or define for each pipe state. Once pipe state are built they are bound to the winsys context. Each of this functions will go through the list of register and will find into which block each reg falls and will update the value of the block with proper masking (vs/ps resource/constant are specialized variant with somewhat limited capabilities). Each block modified by r600_context_pipe_state_set* is marked as dirty and we update a count of dwords needed to emit all dirty state so far. r600_context_pipe_state_set* should be call only when pipe context change some of the state (thus when pipe bind state or set state) Then to draw primitive you make a call to r600_context_draw void r600_context_draw(struct r600_context *ctx, struct r600_draw *draw) It will check if there is enough dwords in current cs buffer and if not will flush. Once there is enough room it will copy packet from dirty block and then add the draw packet3 to initiate the draw. The flush will send the current cs, reset the count of dwords to 0 and remark all states that are enabled as dirty and recompute the number of dwords needed to send the current context. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-17r600g: Fixed the shift in S_02880C_KILL_ENABLE.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17r600g: Only set PA_SC_EDGERULE on rv770 and greater.Tilman Sauerbeck
This is what xf86-video-ati and r600c do. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17r600g: Added DB_SHADER_CONTROL defines.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17r600g: Formatting fixes.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-17glsl2: Refactor testing for whether a deref is of a matrix or arrayIan Romanick
2010-09-17glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri
Currenly GLSL happily generates indirect addressing of any kind of arrays. Unfortunately DirectX 9 GPUs are not guaranteed to support any of them in general. This pass fixes that by lowering such constructs to a binary search on the values, followed at the end by vectorized generation of equality masks, and 4 conditional assignments for each mask generation. Note that this requires the ir_binop_equal change so that we can emit SEQ to generate the boolean masks. Unfortunately, ir_structure_splitting is too dumb to turn the resulting constant array references to individual variables, so this will need to be added too before this pass can actually be effective for temps. Several patches in the glsl2-lower-variable-indexing were squashed into this commit. These patches fix bugs in Luca's original implementation, and the individual patches can be seen in that branch. This was done to aid bisecting in the future. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-18r600g: oops got the use_mem_constant the wrong way around.Dave Airlie
this fixes evergreen gears again.
2010-09-17r600g: use calloc for ctx bo allocationsDave Airlie
since the reference code relies on these being NULL.
2010-09-17r600g: fixup map flushing.Dave Airlie
long lived maps were getting removed when they shouldn't this tries to avoid that problem by only adding to the flush list on unmap.
2010-09-17r600g: add upload manager support.Dave Airlie
this add support for the upload manager for uploading user vbo/index buffers. this provides a considerable speedup in q3 type games.
2010-09-17r600g: add winsys bo caching.Dave Airlie
this adds the bo caching layer and uses it for vertex/index/constant bos. ctx needs to take references on hw bos so the flushing works okay, also needs to flush the maps.
2010-09-17r600g: add support for kernel boDave Airlie
this moves to using a pb bufmgr instead of kernel bos directly.