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AgeCommit message (Expand)Author
2004-12-30Restructure code.Vladimir Dergachev
2004-12-30Change default RS settings so that glxgears will display something..Vladimir Dergachev
2004-12-30Clarify some of the unkXXXX atoms.Vladimir Dergachev
2004-12-30Port viewport setting code from R200.Vladimir Dergachev
2004-12-29Fix some wrapping bugs in the last commit. Probably there are moreKeith Whitwell
2004-12-29Simplfy clear() and swapbuffers() code.Keith Whitwell
2004-12-29Use Point._Size in calculationKeith Whitwell
2004-12-29use clamped Line._Width in calculationsKeith Whitwell
2004-12-29Don't advertise wide lines or points.Keith Whitwell
2004-12-29Make line stipple a fallback.Keith Whitwell
2004-12-29Don't pingpong cliprects through sarea on CopyBuffer().Keith Whitwell
2004-12-29Fallback on 3d textures correctly.Keith Whitwell
2004-12-29Get twoside-lit triangles working againKeith Whitwell
2004-12-29Large updateKeith Whitwell
2004-12-29Rearrange code so we don't dump state as often.Vladimir Dergachev
2004-12-29Get most primitives working using immediate mode.Vladimir Dergachev
2004-12-29Bring in latest revision of r300_lib.Vladimir Dergachev
2004-12-27Use R300_CMD_END3D for end_3d().Vladimir Dergachev
2004-12-27Fix read-from-uninitialized in s3vMakeCurrent()Adam Jackson
2004-12-27Unused variable cleanup.Adam Jackson
2004-12-27Bug #1859: Initialize 'size' before first use in intelTryReadPixels()Adam Jackson
2004-12-27Get s3v building with a minimum of warnings.Adam Jackson
2004-12-27Implement rendering of (flat color) QUAD primitives as an experiment.Vladimir Dergachev
2004-12-27Fixed two problems with the handling of GLX protocol replies. The logicIan Romanick
2004-12-26Expose primitive types being rendered, in preparation to implement fixed pipe...Vladimir Dergachev
2004-12-26Update with most recent version.Vladimir Dergachev
2004-12-24Get trident building and -Werror clean.Adam Jackson
2004-12-23Simplified and optimized _savage_texnorm_stage.Felix Kuehling
2004-12-23Remove the VIA_PERFORMANCE code. A step towards moving the driverKeith Whitwell
2004-12-23Chop out more dead code.Keith Whitwell
2004-12-22Fix merge error.Keith Whitwell
2004-12-22Remove dead code.Keith Whitwell
2004-12-22Enabled hardware rendering of 1D textures. No need for a software fallback.Felix Kuehling
2004-12-22- Fake projective textures on a single texture unit. A fallback is onlyFelix Kuehling
2004-12-21Remove debug code which referenced an old global variable.Keith Whitwell
2004-12-21Used GCC's __builtin_expect when available. Change the way code isIan Romanick
2004-12-21Push a number of global variables into the viaContext struct.Keith Whitwell
2004-12-21Added some comments and fixed typeos. Slightly refactored the wayIan Romanick
2004-12-21`t' was not initialized (use `texture' instead?)Daniel Borca
2004-12-21fix bug in _mesa_IsTexture()Brian Paul
2004-12-21Note that state is dirty on contended lock. Allows two applicationsKeith Whitwell
2004-12-21Add missing swap-control calculations.Keith Whitwell
2004-12-21Add vsync swapbuffers. This waits on the irq so gears run in this modeKeith Whitwell
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca
2004-12-21missing `or' in preprocessor conditionalDaniel Borca
2004-12-20Remove #ifdef DEBUG's in code, but still allow compiler to remove debugKeith Whitwell
2004-12-20put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...Daniel Borca
2004-12-20use float constants.Daniel Borca
2004-12-20removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...Daniel Borca
2004-12-20removed detritus (ncc).Daniel Borca