Age | Commit message (Collapse) | Author |
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Be sure to assign program.Base.String pointer.
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s/__inline/INLINE/
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Enable with env var: MESA_CODEGEN=t.
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__driUtilCreateNewScreen returns NULL.
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Sounds good :)
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- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked
- Need to grab the lock for texture uploads now
- New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and
raster_primitive are not examined at the wrong times.
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points and lines.
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commands, no vertex DMA.
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for built-in data types.
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Adding s_auxbuffer.c for compilation
Modified Files:
Mesa/src/mesa/swrast/descrip.mms
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> of levels, including 0.
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texture heaps into account.
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Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
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A bit more cosmetics.
Improved state emit on Savage 3D/IX/MX.
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in another small speedup. Fixed a problem that was masked by that
WAIT_IDLE_EMPTY:
- flush command buffer and WAIT_IDLE_EMPTY before uploading textures
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