Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes gears being upside down on the box in demos/gearbox.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
entrypoints are useless because we use the same paths as all other
code. also simplify llvm swizzling code
|
|
|
|
|
|
This fixes demos/reflect ('d' key) and tests/zreaddraw.c
|
|
|
|
|
|
|
|
|
|
This fixes potential problems with multi-context programs.
|
|
|
|
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
|
|
|
|
|
|
|
|
This is used when we can't render to the surface type of the texture (such
as luminance/alpha).
|
|
Manipulate the unpack params to skip the border. Gallium drivers won't support
texture borders.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
by state tracker
|
|
they're not necessary anymore. we use the same paths
as sse and tgsi code
|
|
|
|
|
|
|
|
introduce intermediate step gallivm_ir before compiling it
down to the final llvm ir.
|
|
|
|
|
|
|
|
Use hardware rendering to compute/render mipmap levels.
The fallback path (which will be used for non-renderable texture formats)
isn't working yet.
|
|
system of vertices
Also, export st_make_passthrough_vertex_shader() from st_cb_drawpixels.c
|