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AgeCommit message (Collapse)Author
2000-12-27try and force a log messageKeith Whitwell
2000-12-27try and force a log messageKeith Whitwell
2000-12-27try and force a log messageKeith Whitwell
2000-12-27try and force a log messageKeith Whitwell
2000-12-27fix demos/fire, enable lazy vertex flushingKeith Whitwell
2000-12-27Fix evalpoints bug (samples/nurb)Keith Whitwell
2000-12-27fix sproingies bugKeith Whitwell
2000-12-27Fixes for compiling assembly (disable unused 'masked' versions)Keith Whitwell
Fixes for compiling without debug. Fix line clipping Fix unfilled polygon clipping (should be correct now).
2000-12-26The array cache.Keith Whitwell
2000-12-26fix xscreensaver coresKeith Whitwell
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-12-16set visual->MRD to 2.0Brian Paul
2000-12-16Polygon._OffsetAny wasn't being computedBrian Paul
2000-12-15minor fog clean-ups (Klaus Niederkrueger)Brian Paul
2000-12-15added more GLX extension function stubsBrian Paul
2000-12-14Renamed texture object _P to _MaxLevel and _M to _MaxLambda.Brian Paul
Now add BaseLevel in _MaxLevel computation.
2000-12-14added some more GLX extension entrypoints (fix GLUT link problems when using ↵Brian Paul
glxext.h)
2000-12-13fixed conformance problems in min/max and histogram result packingBrian Paul
2000-12-13replaced GLfixed with GLfloat in _mesa_fog_ci_pixels() (Klaus Niederkrueger)Brian Paul
2000-12-13use inverted Y coordinate for choosing dither value (conformance fixes)Brian Paul
2000-12-13tweaked truecolor dither kernel setup codeBrian Paul
2000-12-13improved precision of glReadPixels for colorbuffers < 24bppBrian Paul
2000-12-12disabled two optimized textured triangle functions because of texcoord ↵Brian Paul
interpolation errors
2000-12-12clipping, fog, texture optimizations (Klaus Niederkrueger)Brian Paul
2000-12-11minor changes to fix compile problems/warningsBrian Paul
2000-12-10generate GL_INVALID_OPERATION error for bad image format/type combinationsBrian Paul
2000-12-09_MultiTextureEnabled was being computed incorrectlyBrian Paul
2000-12-09adjust texture size for convolution in glCopyTex[Sub]Image[123]D()Brian Paul
2000-12-09set default table size to 0, minor error check fixBrian Paul
2000-12-09initialize convolution filters to zeroBrian Paul
2000-12-09added queries for convolution enablesBrian Paul
2000-12-09added GL_RESCALE_NORMAL casesBrian Paul
2000-12-08more detailed texture error messagesBrian Paul
2000-12-08fixed bug 123918: glXCopySubBuffer() y position off by oneBrian Paul
2000-12-08Initial work on GL_MESA_sprite_point extension.Brian Paul
Still need to resolve clipping issues, finalize the spec.
2000-12-08Compute attenuated point size in a new pipeline stage.Brian Paul
Store computed point size in the SWvertex struct.
2000-12-08minor comments, clean-upBrian Paul
2000-12-07Allow operating system SSE support test to be overridden with anGareth Hughes
environment variable.
2000-12-06Merge Mesa 3.4 test for operating system support for SSE.Gareth Hughes
2000-11-28changed error tests for depth and stencil buffersBrian Paul
2000-11-28fixed parameter mis-ordering bug in Driver.StencilSpan callsBrian Paul
2000-11-28 Committing in .Jouk Jansen
Modified Files: Mesa/src/swrast/s_copypix.c changed one occurence of rgba to rgbaFloat ----------------------------------------------------------------------
2000-11-28Pass scale and bias values to _mesa_scale_and_bias_rgba().Brian Paul
Implemented post-convolution scale and bias operation.
2000-11-28fixed a convolution pixel store bugBrian Paul
2000-11-27Set ENABLE_LIGHT according to ctx->Light.Enabled whether or notBrian Paul
individual light sources are enabled.
2000-11-27minor changes to fix compiler warningsBrian Paul
2000-11-27Added MaxClipPlanes and MaxLights to gl_constants struct so T&LBrian Paul
drivers can report non-default numbers of lights and clip planes.
2000-11-27map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub)Brian Paul
2000-11-27 Modified Files:Jouk Jansen
Mesa/src/tnl/t_context.c Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_pipeline.c Some updates to silence warnings on my VMS-machine ----------------------------------------------------------------------
2000-11-24Fixed a couple of bugs that crept into last commitKeith Whitwell
- Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.