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AgeCommit message (Expand)Author
2007-10-24added a pipe->flush() call in xmesa_clear()Brian
2007-10-24Add copyright headers and do some cleanups.Zack Rusin
2007-10-24Remove the silly function and remove the bogus comment.Zack Rusin
2007-10-24Cleanup some code.Zack Rusin
2007-10-24Implement arl, lerp opcodes and do a first stab at if/endifZack Rusin
2007-10-24Implement cross product and abs opcodeZack Rusin
2007-10-24Implement extended swizzling.Zack Rusin
2007-10-24Implement SGE and SLTZack Rusin
2007-10-24Introduce linux-llvm target. Remove the llvm code from the default build for ...Zack Rusin
2007-10-24Align the load/stores. Reduce the amount of debugging output.Zack Rusin
2007-10-24Cleanup some of the debugging output codeZack Rusin
2007-10-24Make lit work but in a very lame way - will have to be rewritten.Zack Rusin
2007-10-24Muchos fixos. gears kinda works. and cases don't crash.Zack Rusin
2007-10-24implement min and maxZack Rusin
2007-10-24Fix some warnings and implement lg2Zack Rusin
2007-10-24Implement frc and floorZack Rusin
2007-10-24Implement ex2 opcodeZack Rusin
2007-10-24Implement dst opcodeZack Rusin
2007-10-24Implement dph opcodeZack Rusin
2007-10-24Implement dot4 opcodeZack Rusin
2007-10-24Implement pow/rcp and sub opcodesZack Rusin
2007-10-24Add the "add" opcode and assert one vp if an opcode isn't supportedZack Rusin
2007-10-24Refactor the tgsi->llvm storage translatorZack Rusin
2007-10-24Implement basic opcode translation and storage translation.Zack Rusin
2007-10-24Draw first triangle. Start on the llvm builder.Zack Rusin
2007-10-24Cleanup some of the testing code. Implement first pass at actuallyZack Rusin
2007-10-24Execution engine is a singleton, for now keep it in the pipe.Zack Rusin
2007-10-24Generate the base shader.Zack Rusin
2007-10-24Implement the conversion and do the initial execution pass.Zack Rusin
2007-10-24Stub out some conversion.Zack Rusin
2007-10-24Initial stab at LLVM integration.Zack Rusin
2007-10-23Fix vertex cache bug that allows multiple vertices to fall into the same slot.Brian
2007-10-23added commentBrian
2007-10-23In get_vertex(), slot was computed using & 31. Replace with % VCACHE_SIZE.Brian
2007-10-23adjust coords in wide_line() to be conformantBrian
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian
2007-10-23Don't pad renderbuffers to multiple of two pixels anymore.Brian
2007-10-22don't apply ColorMask to main gcBrian
2007-10-22fix masking bug, memory leakBrian
2007-10-22don't use GL types for get/put_tile() paramsBrian
2007-10-22new flag to control psize (from vertex shader or fixed size)Brian
2007-10-22add support for sprite texcoord modesBrian
2007-10-22implement point sprite modeBrian
2007-10-22add point_sprite flag to rasterizer stateBrian
2007-10-22remove unused varBrian
2007-10-22tweak point corners to pass conform testBrian
2007-10-22plug the wide prims code into the pipelineBrian
2007-10-22update to working conditionBrian
2007-10-22Finish unifying the surface and texture tile caches.Brian