Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-16 | Don't update span->array->z[] values from SLANG_FRAGMENT_FIXED_FRAGDEPTH. | Brian | |
This restores the behaviour of Mesa 6.5.1, fixing a regression in 6.5.2. See bug 9345. Revisit someday... | |||
2006-12-16 | don't allow fog when using a fragment shader (bug 9346) | Brian | |
2006-12-15 | Fix copy-and-paste mistake in comment ("scaling" should read "translation"). | Gary Wong | |
Before _mesa_Translatef(). | |||
2006-12-14 | Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa | Brian | |
2006-12-14 | Replace __extension__ with LONGSTRING. | Brian | |
2006-12-14 | Check in a long-misplaced spec update. | Brian | |
2006-12-14 | Fix copy-and-paste-o of my e-mail address. | Michel Dänzer | |
2006-12-14 | Avoid failing assertion in intel_miptree_set_image_offset() with cube maps. | Michel Dänzer | |
Cube maps still aren't working quite correctly though. | |||
2006-12-14 | Fix some corner cases in i945_miptree_layout_2d(). | Michel Dänzer | |
Based on a patch from Keith Whitwell, with some further fixes. | |||
2006-12-14 | Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers. | Michel Dänzer | |
Use the i965 version as it has some fixes over the i915tex version. | |||
2006-12-14 | intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees. | Michel Dänzer | |
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere. | |||
2006-12-14 | intel_batchbuffer_flush: Don't assert cliprects when lock is not held. | Michel Dänzer | |
This is a legitimate situation when copying texture data between mipmap trees. | |||
2006-12-14 | intelTexSubimage: Fix last parameter for intel_miptree_image_map(). | Michel Dänzer | |
2006-12-14 | _mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match. | Michel Dänzer | |
This fixes texture data corruption with glTexSubimage (and probably glTexImage under some circumstances) with the texstore swizzle path. | |||
2006-12-14 | submit vertex weights to make World of Warcraft maybe happy (bug 8250) | Roland Scheidegger | |
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB). | |||
2006-12-13 | Move all the code for computing ctx->_TriangleCaps into state.c. | Brian | |
ctx->_TriangleCaps should probably go away altogether someday... | |||
2006-12-12 | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | |
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | |||
2006-12-12 | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | |
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | |||
2006-12-12 | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | |
un-break strict-aliasing rules | |||
2006-12-09 | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | |
2006-12-08 | fix bug#9237 | Xiang, Haihao | |
2006-12-08 | fix bug#9045 | Xiang, Haihao | |
2006-12-07 | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | |
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | |||
2006-12-06 | Make git ignore some more generated files. | Michel Dänzer | |
2006-12-06 | Make git ignore files only generated at build time. | Michel Dänzer | |
2006-12-06 | Re-generate options.h with Swedish translations. | Michel Dänzer | |
2006-12-06 | Swedish translation of driconf options. | Daniel Nylander | |
2006-12-02 | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | |
unification. | |||
2006-12-01 | Be aware that the surface storage can change between locks. | Claudio Ciccani | |
2006-12-01 | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | |
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). | |||
2006-12-01 | Fix an infinite loop error that may occur when many contexts are bound | Thomas Hellström | |
to the same drawable in a multithreading environment. This one slipped out of the texman merge. | |||
2006-12-01 | Fixed compilation errors/warnings. | Claudio Ciccani | |
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear. | |||
2006-11-30 | the following improvements to linux-fbdev: | Sean D'Epagnier | |
1. updated makefiles to build libOSMesa as well as libGL these are improvements to fbdev-glut 1. mouse cursor will timeout and be invisible if not being used 2. do not restore colormaps to truecolor targets, this causes problems at exit on my g450 3. fixed a crash when cleaning up from failure by munmaping what had not yet been mmaped 4. Resize event handling is improved, the resize function is not invoked from a signal handler now. 5. The main loop can detect if it is running very fast (greater than 2khz) 6. keyboard up and special up events are generated from stdin input mode and if it is also not redrawing, it sleeps 7. corrections in escape sequences for function keys for stdin input | |||
2006-11-30 | fix mixed conventional / generic vertex arrays which caused a wrong array ↵ | Roland Scheidegger | |
order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250). | |||
2006-11-29 | check for target instead of program->Target in _tnl_program_string, avoids ↵ | Roland Scheidegger | |
segfault if program is NULL | |||
2006-11-29 | fix a bug in the sanity code when outputting vertex progs | Roland Scheidegger | |
2006-11-29 | call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵ | Roland Scheidegger | |
the change in the r200 driver accordingly. | |||
2006-11-29 | Add accelerated CopyPixels for non-overlapping, 1:1 blits. | Eric Anholt | |
Submitted by Gary Wong <gtw@gnu.org> | |||
2006-11-28 | indent, comments, etc | Brian Paul | |
2006-11-28 | add support to miniglx for updating drawables .. | Dave Airlie | |
requires hacks to DRM to remove MASTER from UPDATE_DRAW and ADD_DRAW | |||
2006-11-28 | Update miniglx support for new memory manager | Dave Airlie | |
2006-11-27 | comments | Brian Paul | |
2006-11-27 | remove assertions to match i915tex code (bug 8726) | Brian Paul | |
2006-11-27 | replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144) | Brian Paul | |
2006-11-26 | Bug #6044: actually delete the texture object in mgaDeleteTexture | Tilman Sauerbeck | |
2006-11-24 | call slang_variable_construct() inside slang_variable_scope_grow() | Brian Paul | |
2006-11-24 | new slang_variable_scope_grow() function | Brian Paul | |
2006-11-23 | const correctness, clean-ups | Brian Paul | |
2006-11-23 | indent | Brian Paul | |
2006-11-23 | fix several program-related bugs (bug 9136) | Brian Paul | |