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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-02-24
radeon: fix bad state emission causes kernel to do bad depth clear
Dave Airlie
2010-02-23
intel: Call intel_prepare_render() in intelMakeCurrent()
Kristian Høgsberg
2010-02-23
gallivm: added clamp and int_to_float functions
Brian Paul
2010-02-23
llvmpipe: add lp_tile_image.c to sources
Brian Paul
2010-02-23
llvmpipe: whole image tile/untile functions
Brian Paul
2010-02-23
st/mesa: whitespace fixes
Brian Paul
2010-02-23
llvmpipe: remove Z16 format override hack
Brian Paul
2010-02-23
llvmpipe: Z16 format is not supported
Brian Paul
2010-02-23
st/glx: improved depth/stencil format selection code
Brian Paul
2010-02-23
st/glx: added PIPE_FORMAT_Z24S8_UNORM code
Brian Paul
2010-02-23
llvmpipe: added assertions to verify that scene is empty
Brian Paul
2010-02-23
llvmpipe: added some assertions
Brian Paul
2010-02-24
glapi: fix es after mv
George Sapountzis
2010-02-24
glapi: fix code generation Makefile after mv
George Sapountzis
2010-02-24
glapi: mv code generation to subdir
George Sapountzis
2010-02-24
r300g: fix texture swizzling for the SRGB formats
Marek Olšák
2010-02-23
glx: Fix some typos in pointer checking for OML_sync_control entry points.
kleinerm
2010-02-23
pipebuffer: slab: if size < alignment, use alignment to find bucket
Luca Barbieri
2010-02-23
pipebuffer: fix inverted signalled checking
Luca Barbieri
2010-02-23
pipebuffer: avoid assert due to increasing a zeroed refcnt
Luca Barbieri
2010-02-23
i965: Enable GL_ARB_fragment_coord_conventions now that the GLSL is fixed.
Eric Anholt
2010-02-23
egl: Remove unused _EGL_SKIP_HANDLE_CHECK.
Chia-I Wu
2010-02-23
st/egl: Unify surface creation.
Chia-I Wu
2010-02-23
mesa: Assert that array index is not negative.
Vinson Lee
2010-02-22
glsl/apps: Assert that ftell does not return an error.
Vinson Lee
2010-02-22
i965g: Add fallthrough comments in switch statement.
Vinson Lee
2010-02-22
draw: Remove dead code.
Vinson Lee
2010-02-23
r300g: fix draw_elements for "start" != 0
Marek Olšák
2010-02-22
svga: Upload user buffers only once.
José Fonseca
2010-02-22
svga: Fix the guest offset of piecewise buffer DMAs.
José Fonseca
2010-02-22
svga: Emit a scalar rcp in shadow maps.
José Fonseca
2010-02-22
svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
tgsi: Report an error when a destination has an empty writemask.
José Fonseca
2010-02-22
svga: Upload the dirty ranges instead of the whole buffer.
José Fonseca
2010-02-22
svga: Break uploads of big buffers into smaller pieces.
José Fonseca
2010-02-22
svga: Note ranges even when there is no hardware buffer around.
José Fonseca
2010-02-22
svga: Further cleanup/comment svga buffer code.
José Fonseca
2010-02-22
svga: Temporarily create a sw vertex buf when failed to create a hw buf.
José Fonseca
2010-02-22
svga: Remove unused buffer download code.
José Fonseca
2010-02-22
pipebuffer: Don't synchronize when checking for buffer overflows.
José Fonseca
2010-02-22
svga: Prevent buffer overflow in buffer ranges.
José Fonseca
2010-02-22
svga: Fix PIPE_LOGICOP_INVERT.
José Fonseca
2010-02-22
i965g: added missing texture cap queries
Brian Paul
2010-02-22
i915g: added missing texture cap queries
Brian Paul
2010-02-22
st/mesa: change viewport Z scale/bias for glBitmap/glDrawPixels
Brian Paul
2010-02-22
st/mesa: Add checks for ST_SURFACE_x vs MESA_BUFFER_x
Brian Paul
2010-02-22
mesa/st: Make ST_SURFACE_DEPTH index consistent with mesa's BUFFER_DEPTH.
Brian Paul
2010-02-22
intel: assert that we do not overflow the batch buffer.
Chris Wilson
2010-02-22
i915: Fix logic !gen >= 3
Chris Wilson
2010-02-22
i915: Remove superfluous MI_NOOP from vertex emission
Chris Wilson
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