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AgeCommit message (Expand)Author
2008-03-01r300: Cleaned up extra white space.Oliver McFadden
2008-03-01r300: Prefer to use the VE_ADD for simple MOV style opcodes.Oliver McFadden
2008-03-01r300: Removed the (undocumented) MAD_2 opcode.Oliver McFadden
2008-03-01r300: Cleaned up the MAD/MAD_2 opcode selection.Oliver McFadden
2008-03-01r300: Renamed some misleading macro arguments.Oliver McFadden
2008-03-01r300: Cleaned up the vertex program macros.Oliver McFadden
2008-03-01r300: Removed duplicate component selection defines.Oliver McFadden
2008-03-01r300: Removed duplicate source register class defines.Oliver McFadden
2008-03-01r300: Renamed the vertex program source register macro.Oliver McFadden
2008-03-01r300: Removed the (obsolete) special source register macros.Oliver McFadden
2008-03-01r300: Cleaned up the special vertex program source register macros.Oliver McFadden
2008-03-01r300: Added the vertex program swizzle (aka selection) defines.Oliver McFadden
2008-03-01r300: Converted to the new src/dest register defines.Oliver McFadden
2008-03-01r300: Removed an obsolete comment from the vertex program header file.Oliver McFadden
2008-03-01r300: Converted to the new Math Engine defines.Oliver McFadden
2008-03-01r300: Added the Math Engine opcode macro.Oliver McFadden
2008-03-01r300: Renamed the Vector Engine opcode macro.Oliver McFadden
2008-03-01r300: Converted to the new Vector Engine defines.Oliver McFadden
2008-03-01r300: Removed the duplicate dest register defines.Oliver McFadden
2008-03-01r300: Removed the duplicate "easy" vertex program macros.Oliver McFadden
2008-03-01r300: Added the vertex program src/dest register defines.Oliver McFadden
2008-03-01r300: Added the Vector Engine and Math Engine defines from AMD's documentation.Oliver McFadden
2008-03-01r300: Moved the vertex and fragment program macros into the appropriate files.Oliver McFadden
2008-03-01state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger
2008-02-29Update libGL DRI loader to latest DRI interface changes.Kristian Høgsberg
2008-02-29Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg
2008-02-29Reduce the versioning madness required to create a DRI2 screen.Kristian Høgsberg
2008-02-29intel: Set the lock flag early to avoid deadlock.Kristian Høgsberg
2008-02-29i965: use _Current pointer instead of Current pointer.Xiang, Haihao
2008-02-28[965] Fix conditional sequencing to allow the frame_buffer_texobj case.Eric Anholt
2008-02-28[intel] Bug #14575: Unmap buffers when deleting/dataing as required.Eric Anholt
2008-02-28r300: R5xx and R3xx use different registers for RS_IP and RS_INSTChristoph Brill
2008-02-28[965] Bug #9151: make fragment.position return window coords not screen coords.Eric Anholt
2008-02-28[965] Fix serious copy'n'paste failure in brw state dumping.Eric Anholt
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
2008-02-28[intel] fix compressed image heightZou Nan hai
2008-02-28Convert crlf->lf line endings.José Fonseca
2008-02-27r300: properly handle GL_POINT in glPolygonModeChristoph Brill
2008-02-27intel: Always use intelInitExtensions() for initializing extensions.Kristian Høgsberg
2008-02-27r300: add artificial output to match fragment program inputMarkus Amsler
2008-02-27mesa: set input read only on successMarkus Amsler
2008-02-26i965: Setup framebuffer texture in meta_draw_region.Kristian Høgsberg
2008-02-26[965] Don't segfault on INTEL_DEBUG=batch when a surface buffer is NULL.Eric Anholt
2008-02-26[965] remove dead brw_parameter_list_state_flags.Eric Anholt
2008-02-26[r300] fix wow-pinkness regression. Fixed by Markus AmslerChristoph Brill
2008-02-26[r300] Document based on chapter 10.4 and 10.5Christoph Brill
2008-02-26 [i915] fix texture size exceed limit case when running celestiaZou Nan hai
2008-02-26[intel] Handle -EAGAINs correctly in execbuffer.Thomas Hellstrom
2008-02-25A few more fixes to the dlsym() fix.Kristian Høgsberg
2008-02-26dri2: dlsym requires some quotes..Dave Airlie