Age | Commit message (Collapse) | Author |
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queries
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allow drivers to implement C++-like inheritance via containment.
Lots of assorted clean-ups related to texture objects.
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added bufferobj.obj
Modified Files:
Mesa/src/descrip.mms
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Replace blocks of per-attribute code with for-loops.
New comments/docs.
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entrypoints
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GL_NV_fragment_program
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Added some type casts
Modified Files:
Mesa/src/swrast/s_nvfragprog.c
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Implemented DDX and DDY fragment program instructions (whew!)
Not fully tested yet.
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Implemented TXD instruction.
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Basic fragment program texture instructions are limping along.
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