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AgeCommit message (Expand)Author
2010-04-20mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul
2010-04-20mesa: remove some commentsBrian Paul
2010-04-21intel: Add Sandybridge mobile chipset idZhenyu Wang
2010-04-21intel: Clean up chipset name and gen num for IronlakeZhenyu Wang
2010-04-20gallivm: Remove unnecessary headers.Vinson Lee
2010-04-20i965g: s/inttypes.h/stdint.h/Vinson Lee
2010-04-20i965g: Remove unnecessary header.Vinson Lee
2010-04-20llvmpipe: Change return type of declaration to match code.Vinson Lee
2010-04-20llvmpipe: code consolidationBrian Paul
2010-04-20llvmpipe: remove debug code and simplifyBrian Paul
2010-04-20llvmpipe: fix cube face addressing bugBrian Paul
2010-04-20llvmpipe: whitespace fixBrian Paul
2010-04-20gallium: Fix copy typoJakob Bornecrantz
2010-04-20svga: Minor clean up of winsysJakob Bornecrantz
2010-04-20radeong: Minor clean up of winsysJakob Bornecrantz
2010-04-20nouveau: Minor clean up of winsysJakob Bornecrantz
2010-04-20i965g: Minor clean up of winsysJakob Bornecrantz
2010-04-20i915g: Minor clean up of winsysJakob Bornecrantz
2010-04-20st/egl: No need to use drm_api argument structJakob Bornecrantz
2010-04-20st/egl: Use correct driver_name field to get kernel driver nameJakob Bornecrantz
2010-04-20st/egl: Check for null destroy callback on api structJakob Bornecrantz
2010-04-20mesa: better, smaller error handling code for glGet*()Brian Paul
2010-04-20mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()Brian Paul
2010-04-20mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)Brian Paul
2010-04-20targets: Use a valid winsys include path in Makefile.driJakob Bornecrantz
2010-04-20r300g: Spill a bit more info about implementation errors in surface_copy.Corbin Simpson
2010-04-20nv50: make a working check for user memory vertex/index buffersChristoph Bumiller
2010-04-20nv50: fix FP result counting for depth outputChristoph Bumiller
2010-04-20nv50: support vertex index biasChristoph Bumiller
2010-04-20llvmpipe: fix depth+stencil logic errorBrian Paul
2010-04-20llvmpipe: fix comment/typoBrian Paul
2010-04-20i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt
2010-04-20i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt
2010-04-20llvmpipe: fix incorrect front-facing value for fragment shaderBrian Paul
2010-04-20llvmpipe: rename mode -> interpBrian Paul
2010-04-20llvmpipe: remove dead code/commentBrian Paul
2010-04-20nv50: move declaration before codeBrian Paul
2010-04-20nv50: fixed void pointer arithment warningBrian Paul
2010-04-20gallium/util: remove bogus return statementBrian Paul
2010-04-20gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul
2010-04-20nv50: add missing idxbias param to nv50_push_elements_instanced()Brian Paul
2010-04-20llvmpipe: remove call to llvmpipe_set_texture_image_layout()Brian Paul
2010-04-20llvmpipe: Re-enable half float formats.José Fonseca
2010-04-20gallivm: Universal format support on lp_build_fetch_rgba_aos via util_format_...José Fonseca
2010-04-20gallivm: Cleanups and bugfixes to aos format translation.José Fonseca
2010-04-20draw: Fallback to gallivm for translation of A8R8G8B8/B8G8R8A8/R10G10B10X2/R1...José Fonseca
2010-04-20gallivm: New function to fetch a pixel into a 4xfloat AoS vector.José Fonseca
2010-04-20gallivm: Bring aos format back to life.José Fonseca
2010-04-20nvfx: Fix typo.José Fonseca
2010-04-20draw: Remove draw_vs_llvm.c.José Fonseca