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2002-08-17bump lib version to 3.7.1, more make clean commandsBrian Paul
2002-08-17added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul
2002-08-08fix up resulting FOGC and PSIZ when neededBrian Paul
2002-08-08init tmp->Normal.size = 3Brian Paul
2002-08-08commentsBrian Paul
2002-08-08change GLvector3f to GLvector4f for normal transformationBrian Paul
2002-08-08change dest stride to 16 bytes instead of 12Brian Paul
2002-08-08initialize SWvertex array to zerosBrian Paul
2002-08-07changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] ↵Brian Paul
(for vertex program)
2002-08-07re-check-in - something didn't work on the previous check-inBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
2002-08-03Coerce vsnprintf to _vsnprintf for windowsKarl Schultz
2002-08-01define MAXSTRING and use vsnprintf to preven overflowsBrian Paul
2002-07-29Catch up windows driver with recent context modsKarl Schultz
2002-07-28export new symbols for osmesa libKarl Schultz
2002-07-12fix patching offsets (Sven Panne) (patch 544637)Brian Paul
2002-07-11applied Eric Anholt's patch for Athlon SSEBrian Paul
2002-07-10re-enable X86 codeBrian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-07-01 Committing in .Jouk Jansen
Adding a missing ',' in a parameter list of a routine called Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
2002-06-30Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.Brian Paul
2002-06-30CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul
2002-06-30blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul
2002-06-30added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-06-29indentation fixBrian Paul
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-26fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul
2002-06-25removed extra right-parenBrian Paul
2002-06-25FRONT_AND_BACK cullingKeith Whitwell
2002-06-25finish-up vertex program evaluatorsBrian Paul
2002-06-25remove an unneeded statement in update_polygon(), added a commentBrian Paul
2002-06-23fix problems in _mesa_debug/printf()Brian Paul
2002-06-23added some _mesa_debug() callsBrian Paul
2002-06-23checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul
2002-06-23set stage->inputs properly (I think), plus debug/comment updatesBrian Paul
2002-06-23added support for NV_vertex_program evaluatorsBrian Paul
2002-06-23Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul
2002-06-19put XSync in get_buffer_size(), plus clean-upBrian Paul
2002-06-18Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul
Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
2002-06-18 Committing in .Jouk Jansen
Added mtypes.h inclusion Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
2002-06-17new fix for initial window size problemBrian Paul
2002-06-17Port glXCopyContext bug from 4.0 branch.Brian Paul
2002-06-16Fix glXCopyContext bugBrian Paul
2002-06-16fix a commentBrian Paul
2002-06-16fixed window size initialization bugBrian Paul
2002-06-16added a commentBrian Paul
2002-06-16added some bracesBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.