Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-11 | Merge branch 'mesa_7_5_branch' | José Fonseca | |
Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c | |||
2009-06-11 | python/tests: Test sampling from a depth texture. | José Fonseca | |
2009-06-11 | mesa: Only do read write when we don't have a depth value to write | Jakob Bornecrantz | |
2009-06-11 | mesa: Take the format from the right structure. | José Fonseca | |
2009-06-11 | meas: Use a read/write transfer when writing stencil component, but not ↵ | José Fonseca | |
touching the depth component. | |||
2009-06-11 | dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for ↵ | Thomas Hellstrom | |
depth- and stencil renderbuffers. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-06-11 | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer | |
Fixes glean depthStencil test. | |||
2009-06-10 | mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil. | José Fonseca | |
Actually, after spotting this problem, I realized this is unreachable code. However don't bother to enable this fast path now, given the normal path is working just fine. | |||
2009-06-10 | mesa: Fix typo in bitmask. | José Fonseca | |
2009-06-10 | mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM. | José Fonseca | |
Reversed component order. This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM visuals. | |||
2009-06-10 | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | |
(cherry picked from master, commit 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8) | |||
2009-06-10 | glsl: Handle continuation characters in preprocessor. | Brian Paul | |
(cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e) | |||
2009-06-10 | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | |
2009-06-10 | glsl: Handle continuation characters in preprocessor. | Michal Krol | |
2009-06-10 | swrast: fix state validation bug for changing program constants | Brian Paul | |
Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED. This makes sure that we update the fragment shader's constants when state vars (such as point size) changes. Fixes the progs/glsl/points.c demo. | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Brian Paul | |
(cherry picked from master, commit d9617deb008b75f4a605a30408aeb1948139c33e) | |||
2009-06-10 | mesa: disable texture unit error check in _mesa_MatrixMode() | Brian Paul | |
See comments for details. | |||
2009-06-10 | util: Single precision constants. | José Fonseca | |
2009-06-10 | mesa: Single precision constants. | José Fonseca | |
2009-06-10 | mesa: Pure software accum buffer. | José Fonseca | |
The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary. | |||
2009-06-10 | gallium: Shorthand functions for computing stride and sizes for a rect. | José Fonseca | |
2009-06-10 | gallium: updated PIPE_CAP_x comments | Brian Paul | |
2009-06-09 | mesa/st: fix tracking of mapped buffer ranges | Keith Whitwell | |
In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere. | |||
2009-06-09 | stw: ignore swapbuffer requests on singlebuffer | Keith Whitwell | |
Return TRUE in this case. Returning FALSE seems to result in mis-rendering -- possibly opengl32.dll is trying to compensate by doing a software blit?? | |||
2009-06-09 | glsl: Expand nested preprocessor macros. | Brian Paul | |
(cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) | |||
2009-06-09 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Michal Krol | |
2009-06-10 | winsys/gdi: Link to ws2_32 library. | Michal Krol | |
2009-06-10 | trace: __func__ --> __FUNCTION__. | Michal Krol | |
2009-06-09 | i915: Add an option for testing the effect of early Z in classic mode. | Eric Anholt | |
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. | |||
2009-06-09 | intel: Remove an unneeded hunk that slipped in with texture tiling. | Eric Anholt | |
intel_miptree_pitch_align does this later on. | |||
2009-06-09 | intel: Base tri clearing depth on Y tiling, not IS_I965(). | Eric Anholt | |
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. | |||
2009-06-09 | intel: Fix intel_region_unmap to do unmap, not map. | Eric Anholt | |
Thanks to Shuang He for catching this. | |||
2009-06-09 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul | |
Fixes the render-to-texture test in progs/tests/getteximage.c | |||
2009-06-09 | intel: use GLboolean, not int, for compressed parameter | Brian Paul | |
2009-06-09 | intel: make a bunch of glTexImage-related functions static | Brian Paul | |
2009-06-09 | intel: whitespace clean-ups | Brian Paul | |
2009-06-09 | vbo: more glDrawElements debug code (disabled) | Brian Paul | |
2009-06-09 | mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled) | Brian Paul | |
2009-06-09 | trace/rbug: Add support for draw block rule | Jakob Bornecrantz | |
2009-06-09 | rbug: Change block protocol around a bit | Jakob Bornecrantz | |
2009-06-09 | trace/rbug: Return textures currently bound to context | Jakob Bornecrantz | |
2009-06-09 | rbug: Extend context info and block ops | Jakob Bornecrantz | |
2009-06-09 | intel: remove extra \n from warning string | Brian Paul | |
2009-06-09 | mesa: reorder fields, update comments for gl_buffer_object | Brian Paul | |
2009-06-09 | glsl: Expand nested preprocessor macros. | Michal Krol | |
2009-06-08 | r300-gallium: HW TCL glxgears. (Read the rest of the log.) | Corbin Simpson | |
Um. So, yeah. Two massive WTF moments here. The first one is that, somehow, I never actually hooked up vertex shader emission, so the only time that the VAP gets set up is during surface_copy/surface_fill. That's why acidgears was happening. The second one is that, somehow, once I actually hooked it up, glxgears just magically worked. Without any actual, real testing, I somehow accidentally made the shader compiler work. Go figure. | |||
2009-06-08 | r300-gallium: Make UCP and clip work again for SW TCL. | Corbin Simpson | |
SW TCL: tri-clip works, tri-userclip works HW TCL: tri-clip fails, tri-userclip works That is a 200% improvement over the previous situation. Woot. | |||
2009-06-08 | r300-gallium: Don't emit UCP planes for SW TCL. | Corbin Simpson | |
2009-06-08 | st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion | Brian Paul | |