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2003-03-17move #include glheader.h before extern C namespaceBrian Paul
2003-03-16Store partial derivative values in sw_span structure.Brian Paul
Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet.
2003-03-16use TEX_UNIT_LOOP macro to coalesce some codeBrian Paul
2003-03-16clean-ups, re-org in preparation for fragment program workBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
Implemented TXD instruction.
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
Basic fragment program texture instructions are limping along.
2003-03-14include macros.hBrian Paul
2003-03-10fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul
2003-03-08DOS update (Daniel Borca)Brian Paul
2003-03-07added OS/2 version of IROUND (Evgeny Kotsuba)Brian Paul
2003-03-05 Committing in .Jouk Jansen
Removed src/mmath.c from OpenVMS makefile Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-04fix GLchan=GLfloat problemsBrian Paul
2003-03-04silence a GLchan=GLfloat warning with a castBrian Paul
2003-03-04added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul
2003-03-03disable using optimized _mesa_sqrtf() for nowBrian Paul
2003-03-03better error messages (Leif Delgass)Brian Paul
2003-03-02added extern "C" for C++Brian Paul
2003-03-02removed extra _mesa_memset16() prototypeBrian Paul
2003-03-02remove some MESA_DEBUG stuffBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-28minor typoBrian Paul
2003-02-28fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul
2003-02-27fix a cast (bug 694546)Brian Paul
2003-02-27fix compilation warnings on WindowsKarl Schultz
2003-02-27Fix function definitions for Windows.Karl Schultz
2003-02-27fix float color interpolation (bug 694461)Brian Paul
2003-02-26More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul
2003-02-25s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul
2003-02-25set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul
2003-02-25assorted clean-ups and improvementsBrian Paul
2003-02-25pass the instruction to store_vector4(). implement KIL.Brian Paul
2003-02-25parser clean-ups and simplificationsBrian Paul
2003-02-25move matrix type enum out of GLmatrix structBrian Paul
2003-02-25fix-up pixel_format enum stuffBrian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2003-02-23use _mesa_find_line_column()Brian Paul
2003-02-23parser clean-ups (use struct parse_state)Brian Paul
2003-02-23added _mesa_find_line_column()Brian Paul
2003-02-23silence warning with a castBrian Paul
2003-02-23test if active texture is really changed in _mesa_ActiveTexture()Brian Paul
2003-02-23Move span stuff from swrast.h to s_context.h (it's private).Brian Paul
Implemented remaining fragment program instructions. Initial changes to implement fragment program texture sampling.
2003-02-23parser clean-upsBrian Paul
2003-02-23added TEXTURE_*_INDEX tokensBrian Paul
2003-02-21use IROUND to convert depth values from float to int (bug 690728)Brian Paul
2003-02-21fix zoom/clipping bug 689964Brian Paul
2003-02-20latest DOS updates (Daniel Borca)Brian Paul
2003-02-17Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul
2003-02-17fixed bad zoomed.zStep assignment (bug 687811)Brian Paul
2003-02-17Implement parsing of texture instructions and prototype execution.Brian Paul
Misc parser clean-ups.
2003-02-16more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul