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AgeCommit message (Expand)Author
2010-09-28i965: Add all device ids for sandybridgeZhenyu Wang
2010-09-28i965: fix const register count for sandybridgeZhenyu Wang
2010-09-28i965: Fix sampler on sandybridgeZhenyu Wang
2010-09-28i965: fix jump count on sandybridgeZhenyu Wang
2010-09-28i965: VS use SPF mode on sandybridge for nowZhenyu Wang
2010-09-28i965: add sandybridge viewport state bo into validation listZhenyu Wang
2010-09-28i965: ignore quads for GS kernel on sandybridgeZhenyu Wang
2010-09-28i965: ff sync message change for sandybridgeZhenyu Wang
2010-09-28i965: fix point size setting in header on sandybridgeZhenyu Wang
2010-09-28i965: force zero in clipper to ignore RTAIndex on sandybridgeZhenyu Wang
2010-09-28i965: Fix color interpolation on sandybridgeZhenyu Wang
2010-09-28i965: enable accumulator update in PS kernel too on sandybridgeZhenyu Wang
2010-09-28i965: new state dump for sandybridgeZhenyu Wang
2010-09-28i965: disasm quarter and write enable instruction control on sandybridgeZhenyu Wang
2010-09-28i965: Add support for POW in gen6 FS.Eric Anholt
2010-09-28i965: Set up inputs to the fragment shader according to FP InputsRead.Eric Anholt
2010-09-28i965: Add support for attribute interpolation on Sandybridge.Eric Anholt
2010-09-28dri: Add GET_PROGRAM_NAME definition for Mac OS X.Vinson Lee
2010-09-27r300/compiler: Use rc_for_all_reads_src() in "dead constants" passTom Stellard
2010-09-27r300/compiler: radeon_remove_constants.c: fix indentationTom Stellard
2010-09-27r300/compiler: Print immediate values after "dead constants" passTom Stellard
2010-09-27r300/compiler: Add more helper functions for iterating through sourcesTom Stellard
2010-09-28r600g: fix db flush breaking config stateDave Airlie
2010-09-28r300g: fix swizzling of texture border colorMarek Olšák
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák
2010-09-28r300/compiler: fix shadow sampling with swizzled coordsMarek Olšák
2010-09-28r300/compiler: do not use copy propagation if SaturateMode is usedMarek Olšák
2010-09-28r300/compiler: fix projective mapping of 2D NPOT texturesMarek Olšák
2010-09-28r300g: code cleanupsMarek Olšák
2010-09-27i965: Add support for dFdx()/dFdy() to the FS backend.Eric Anholt
2010-09-27i965: Fix vector splitting RHS channel selection with sparse writemasks.Eric Anholt
2010-09-27i965: Handle all_equal/any_nequal in the new FS.Eric Anholt
2010-09-27i965: Remove swizzling of assignment to vector-splitting single-channel LHS.Eric Anholt
2010-09-27i965: Fix up writemasked assignments in the new FS.Eric Anholt
2010-09-27glsl: Add validation that a swizzle only references valid channels.Eric Anholt
2010-09-27glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.Eric Anholt
2010-09-27Remove unnescessary initializations of UpdateTexturePaletteIan Romanick
2010-09-27Regenerate files changed by previous commitIan Romanick
2010-09-27Remove GL_EXT_cull_vertexIan Romanick
2010-09-27Remove GL_MESA_packed_depth_stencilIan Romanick
2010-09-27mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick
2010-09-27mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick
2010-09-28d3d1x: work around crash in widlLuca Barbieri
2010-09-27d3d11: fix reference counting so devices get freedLuca Barbieri
2010-09-27softpipe: fix swizzling of texture border colorBrian Paul
2010-09-27llvmpipe: fix swizzling of texture border colorBrian Paul
2010-09-27r600g: fix occlusion query after change to block structureJerome Glisse
2010-09-27softpipe: allocate tile data on demandBrian Paul
2010-09-27d3d1x: fix MapLuca Barbieri
2010-09-27d3d1x: rework DXGI for occlusion testing and default width/heightLuca Barbieri