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2005-09-20change location of ffs() code for windowsBrian Paul
2005-09-19init a=0Brian Paul
2005-09-19s/GLchan/GLubyte/, fix error string, add commentBrian Paul
2005-09-19updated commentBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-19s/unsigned long/drm_handle_t/ to get compilation of fb driver to workBrian Paul
2005-09-19compilation fixes, don't know if runtime worksBrian Paul
2005-09-16Fix potential segfault when trying to read pixels outside renderbuffer bounds.Brian Paul
Use _swrast_get_values() which does clipping.
2005-09-16remove unused _swrast_read_depth_span()Brian Paul
2005-09-16lots of little clean-ups, improvementsBrian Paul
2005-09-16change some commentsBrian Paul
2005-09-16pass mask=NULL to write all pixels in clear_ci_buffer_with_masking()Brian Paul
2005-09-16remove unused ctx varBrian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-09-16alphabetizeBrian Paul
2005-09-16Rework the texture filtering functions a bit.Brian Paul
No need to pass the texture unit number as an argument.
2005-09-16replace a couple macros with inlined functionsBrian Paul
2005-09-16more GLuint->GLbitfield changesBrian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
with GLboolean in a few places.
2005-09-15Code clean-ups, reorg.Brian Paul
2005-09-15Remove a bunch texel fetch functions that can be handled by the newBrian Paul
adaptor functions.
2005-09-15updated commentsBrian Paul
2005-09-15New set_fetch_functions() to set a gl_texture_image's FetchTexel functionsBrian Paul
from the gl_texture_format's functions. Added "adaptor" functions to allow sampling a float-valued texture with GLchans and vice versa. This will allow trimming down the number of texture fetch routines.
2005-09-15Update includes post-splitting of s_texture.cBrian Paul
2005-09-15Split the s_texture.c file into two new files:Brian Paul
s_texcombine.c - for texture combining/application s_texfilter.c - for texture sampling/filtering
2005-09-14remove unused varsBrian Paul
2005-09-14remove _tnl_MakeCurrent callBrian Paul
2005-09-14Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul
2005-09-14fix breakage from Brians changes earlierDave Airlie
2005-09-14clean-up some _mesa_make_current() codeBrian Paul
2005-09-14remove rm -f lineBrian Paul
2005-09-14pageflip change from radeon driverBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14make some funcs staticBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14use mklib script to make drivers instead of gcc -sharedBrian Paul
2005-09-14updated commentBrian Paul
2005-09-14make some functions staticBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when we detect changes in window size/ position in radeonGetLock().
2005-09-14added driUpdateFramebufferSize()Brian Paul
2005-09-13Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul
Update some comments, code, etc.
2005-09-13replace semicolon with &&Brian Paul
2005-09-13print version with debug infoBrian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul
See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
2005-09-13just some reformattingBrian Paul
2005-09-13Clear either 8 or 16-bit stencil buffers.Brian Paul
2005-09-13Use GLuint/GLint intead of GLstencil for stencil state.Brian Paul
2005-09-13Move the ctx->FirstTimeCurrent initializationBrian Paul
2005-09-13init StencilOpSeparate to NULLBrian Paul