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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-19
st/mesa: restore some parameter checking buffer object functions
Brian Paul
2009-06-19
r200: fix cube maps for non-mm path
Roland Scheidegger
2009-06-19
i965: initial code for loops in vertex programs
Brian Paul
2009-06-19
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-06-19
i965: asst clean-ups, var renaming in brw_wm_emit_glsl()
Brian Paul
2009-06-19
st/mesa: remove redundant st_buffer_object::size field and error checks
Brian Paul
2009-06-19
st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...
Brian Paul
2009-06-19
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
mesa: make query-related driver fallback functions static
Brian Paul
2009-06-19
Also release direct rendering resources in glXDestroyGLXPixmap.
Michel Dänzer
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
mesa: make buffer object-related driver fallback functions static
Brian Paul
2009-06-19
mesa: create/destroy buffer objects via driver functions
Brian Paul
2009-06-19
i965simple: use u_reduced_prim() function
Brian Paul
2009-06-19
draw: use u_reduced_prim() function
Brian Paul
2009-06-19
softpipe: use u_reduced_prim()
Brian Paul
2009-06-19
gallium/util: s/boolean/unsigned/
Brian Paul
2009-06-19
softpipe: whitespace, reformatting
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-19
softpipe: return alpha=1 in shadow_compare() function
Brian Paul
2009-06-18
draw: use flatfirst variable
Brian Paul
2009-06-18
draw: remove debug code
Brian Paul
2009-06-18
draw: fix first provoking vertex mode for quads, quad strips and polygons
Brian Paul
2009-06-18
draw: fix first provoking vertex mode for unfilled quads
Brian Paul
2009-06-18
mesa: fix first provoking vertex mode for unfilled tri strips
Brian Paul
2009-06-18
draw: clean up indentation
Brian Paul
2009-06-18
util: Add cast.
José Fonseca
2009-06-18
draw: Replace pointer arithmetic with cast.
José Fonseca
2009-06-18
trace: Use size_t consistently.
José Fonseca
2009-06-18
pipebuffer: Use a type consistently for sizes/offsets.
José Fonseca
2009-06-18
wgl: Fix window resizing in multithread applications.
José Fonseca
2009-06-18
wgl: Move all thread related code together.
José Fonseca
2009-06-18
glew: correct misspelling of glFramebufferTextureLayer
Keith Whitwell
2009-06-18
mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-17
intel: remove extra \n from warning string
Brian Paul
2009-06-17
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
i965: send all warnings through _mesa_warning()
Robert Ellison
2009-06-17
i965: fix segfault on low memory conditions
Robert Ellison
2009-06-17
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-17
i915: Don't put VBOs in graphics memory unless required for an operation.
Eric Anholt
2009-06-17
i915: Fall back on NPOT textured metaops on 830-class.
Eric Anholt
2009-06-17
i915: Restore the Viewport and DepthRange functions on 8xx.
Eric Anholt
2009-06-17
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-06-17
intel: Don't complain on falling back from PBO fastpaths.
Eric Anholt
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-06-17
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
Eric Anholt
2009-06-17
i915: Only use the new 945 cube layout for compressed textures.
Eric Anholt
2009-06-17
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
Eric Anholt
2009-06-17
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
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